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SimSE: an educational simulation game for teaching the Software engineering process

Published: 28 June 2004 Publication History

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  • (2019)BashDungeonMultimedia Tools and Applications10.1007/s11042-019-7230-378:10(13731-13746)Online publication date: 1-May-2019
  • (2018)A Legacy Game for Project Management in Software Engineering CoursesProceedings of the 3rd European Conference of Software Engineering Education10.1145/3209087.3209094(72-76)Online publication date: 14-Jun-2018
  • (2018)Experiences on the use of a game for improving learning and assessing knowledgeComputer Applications in Engineering Education10.1002/cae.2199026:6(2058-2070)Online publication date: 4-Jun-2018
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  1. SimSE: an educational simulation game for teaching the Software engineering process

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    Published In

    cover image ACM SIGCSE Bulletin
    ACM SIGCSE Bulletin  Volume 36, Issue 3
    September 2004
    280 pages
    ISSN:0097-8418
    DOI:10.1145/1026487
    Issue’s Table of Contents
    • cover image ACM Conferences
      ITiCSE '04: Proceedings of the 9th annual SIGCSE conference on Innovation and technology in computer science education
      June 2004
      296 pages
      ISBN:1581138369
      DOI:10.1145/1007996
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 28 June 2004
    Published in SIGCSE Volume 36, Issue 3

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    Author Tags

    1. educational games
    2. software engineering education

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    Cited By

    View all
    • (2019)BashDungeonMultimedia Tools and Applications10.1007/s11042-019-7230-378:10(13731-13746)Online publication date: 1-May-2019
    • (2018)A Legacy Game for Project Management in Software Engineering CoursesProceedings of the 3rd European Conference of Software Engineering Education10.1145/3209087.3209094(72-76)Online publication date: 14-Jun-2018
    • (2018)Experiences on the use of a game for improving learning and assessing knowledgeComputer Applications in Engineering Education10.1002/cae.2199026:6(2058-2070)Online publication date: 4-Jun-2018
    • (2017)Collaborative and Competitive Video Games for Teaching Computing in Higher EducationJournal of Science Education and Technology10.1007/s10956-017-9690-426:4(438-457)Online publication date: 15-Mar-2017
    • (2017)Activities in Software Project Management Class: An Experience from Flipped ClassroomsIT Convergence and Security 201710.1007/978-981-10-6451-7_39(333-340)Online publication date: 31-Aug-2017
    • (2015)Design and Evaluation of PMS: A Computerized Simulation Game for Software Project ManagementThe Computer Games Journal10.1007/s40869-015-0009-54:1-2(101-121)Online publication date: 16-Jun-2015
    • (2014)Evaluating GameDevTycoon for teaching software engineeringProceedings of the 45th ACM technical symposium on Computer science education10.1145/2538862.2538971(403-408)Online publication date: 5-Mar-2014
    • (2013)Evaluation of games for teaching computer scienceProceedings of the 8th Workshop in Primary and Secondary Computing Education10.1145/2532748.2532751(51-60)Online publication date: 11-Nov-2013
    • (2009)Virtualized games for teaching about distributed systemsACM SIGCSE Bulletin10.1145/1539024.150895541:1(246-250)Online publication date: 4-Mar-2009
    • (2009)Virtualized games for teaching about distributed systemsProceedings of the 40th ACM technical symposium on Computer science education10.1145/1508865.1508955(246-250)Online publication date: 4-Mar-2009
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