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Perceptive agents and systems in virtual reality
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Source Virtual Reality Software and Technology archive
Proceedings of the ACM symposium on Virtual reality software and technology table of contents
Osaka, Japan
SESSION: Keynote table of contents
Pages: 1 - 3  
Year of Publication: 2003
ISBN:1-58113-569-6
Author
Demetri Terzopoulos  New York University, New York, NY
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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D. Terzopoulos and T. F. Rabie. Animat vision: Active vision in artificial animals. Videre: Journal of Computer Vision Research, 1(1):2--19, September 1997.
 
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T. Rabie and D. Terzopoulos. Active perception in virtual humans. Vision Interface 2000 (VI 2000), Montreal, Canada, May, 2000, 16--22.
 
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J. Koechling, A. Crane, and M. Raibert. Applications of realistic human entities using DI-Guy. In Proc. of Spring Simulation Interoperability Workshop, Orlando, Florida, 1998.
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J. J. Gibson. The Ecological Approach to Visual Perception. Houghton Mifflin, Boston, MA, 1979.
 
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R. Bajcsy. Active perception. Proceedings of the IEEE, 76(8):996--1005, 1988.
 
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Y. Aloimonos, A. Bandyopadhyay, and I. Weiss. Active Vision. Int. J. Computer Vision, 1:333--356, 1987.
 
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R. C. Arkin. Behavioral Robotics. MIT Press, 1998.

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