| Making tea: iterative design through analogy |
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Symposium on Designing Interactive Systems
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Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
table of contents
Cambridge, MA, USA
SESSION: Reflection, reaction, and design
table of contents
Pages: 49 - 58
Year of Publication: 2004
ISBN:1-58113-787-7
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Authors
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m. c. schraefel
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University of Southampton, Southampton, UK
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Gareth Hughes
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University of Southampton, Southampton, UK
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Hugo Mills
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University of Southampton, Southampton, UK
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Graham Smith
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University of Southampton, Southampton, UK
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Jeremy Frey
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University of Southampton, Southampton, UK
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Downloads (6 Weeks): 11, Downloads (12 Months): 65, Citation Count: 3
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ABSTRACT
The success of translating an analog or manual practice into a digital interactive system may depend on how well that translation captures not only the functional what and how aspects of the practice, but the why of the process as well. Addressing these attributes is particularly challenging when there is a gap in expertise between the design team and the domain to be modeled. In this paper, we describe Making Tea, a design method foregrounding the use of analogy to bridge the gap between design team knowledge and domain expertise. Making Tea complements more traditional user-centered design approaches such as ethnography and task analysis. In this paper, we situate our work with respect to other related design methods such as Cultural Probes and Artifact Walkthroughs. We describe the process by which we develop, validate and use analogy in order to maximize expert contact time in observation, interviews, design reviews and evaluation. We contextualize the method in a discussion of its use in a project we ran to replace a paper-based synthetic chemistry lab book with an interactive system for use in a pervasive lab environment.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Bloomberg, J. L. Ethnography: Aligning field studies of work and design. Perspectives on HCI: Diverse Ap-proaches. Academic Press, London, 1995, 175--197.
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[doi> 10.1145/62266.62296]
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Diaper, D. and Stanton, N. (eds). The Handbook of Task Analysis for Human-Computer Interaction. Lawrence Erlbaum Associates, Hillside, NJ, 2003.
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Dillon, A. Beyond Usability. Canadian Journal of Information Science 26(4) (2001), 57--69.
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Dix, A. Deconstructing Experience - pulling crackers apart. Funology: From Usability to Enjoyment. Kluwer Academic Publishers, Dordrecht, 2003, 165--178.
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Dix, A. Absolutely Crackers. Computers and Fun 4. York, UK, 29th November 2001. http://www.hcibook.com/alan/papers/crackers2001/.
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Dan Gruen, Stories and storytelling in the design of interactive systems, Proceedings of the conference on Designing interactive systems: processes, practices, methods, and techniques, p.446-447, August 17-19, 2000, New York City, New York, United States
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Hemmings, A, Rodden, T., Cheverst. K, Clarke. K., Dewsbury, G., Hughes, J., Rouncefield, M. Designing with Care: Adapting Cultural Probes to Inform Design in Sensitive Settings. OzChi2003.
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Hughes, G., Mills, H., Smith, G. schraefel, m.c.,Frey, J. Deconstructing the Tea Ceremony. An RDF model for a pervasive lab book system. 2003. http://www.smarttea.org/aspirin.html
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m. c. schraefel , Gareth V. Hughes , Hugo R. Mills , Graham Smith , Terry R. Payne , Jeremy Frey, Breaking the book: translating the chemistry lab book into a pervasive computing lab environment, Proceedings of the SIGCHI conference on Human factors in computing systems, p.25-32, April 24-29, 2004, Vienna, Austria
[doi> 10.1145/985692.985696]
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schraefel, m.c. and Dix, A. Within Bounds and Between Domains: Making Tea as neutral territory for design elicitation. Discussion Paper. < http://eprints.ecs.soton.ac.uk/archive/00008820/>
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Sperschneider, W., Bagger, K. Ethnographic Fieldwork Under Industrial Constraints: Towards Design-In-Context. Proceedings of NordiCHI, 2000.
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CITED BY 3
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Rob Procter , Christine Borgman , Geof Bowker , Marina Jirotka , Gary Olson , Cherri Pancake , Tom Rodden , m. c. schraefel, Usability research challenges for cyberinfrastructure and tools, CHI '06 extended abstracts on Human factors in computing systems, April 22-27, 2006, Montréal, Québec, Canada
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Evaluation/methodology
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
User-centered design;
Prototyping
General Terms:
Design,
Experimentation,
Human Factors
Keywords:
chemistry,
design elicitation,
design methods,
eScience,
pervasive systems,
tea
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