| Jukola: democratic music choice in a public space |
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Symposium on Designing Interactive Systems
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Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
table of contents
Cambridge, MA, USA
SESSION: Music and voice
table of contents
Pages: 145 - 154
Year of Publication: 2004
ISBN:1-58113-787-7
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Authors
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Kenton O'Hara
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The Appliance Studio, Bristol, UK and University of Bristol Computer Science Department, Bristol, UK
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Matthew Lipson
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The Appliance Studio, Bristol, UK and University of Bristol Computer Science Department, Bristol, UK
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Marcel Jansen
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The Appliance Studio, Bristol, UK and University of Bristol Computer Science Department, Bristol, UK
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Axel Unger
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The Appliance Studio, Bristol, UK
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Huw Jeffries
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The Appliance Studio, Bristol, UK and University of Bristol Computer Science Department, Bristol, UK
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Peter Macer
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The Appliance Studio, Bristol, UK
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| Bibliometrics |
Downloads (6 Weeks): 18, Downloads (12 Months): 98, Citation Count: 3
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ABSTRACT
Jukola is an interactive MP3 Jukebox device designed to allow a group of people in a public space to democratically choose the music being played. A public display is used to nominate songs which are subsequently voted on by people in the bar using networked wireless handheld devices. Local bands and artists can also upload their own MP3s to the device over the Web. The paper presents a field trial of the system in a local cafe bar. As well as the value in affording a democratic musical outcome, more importantly the whole process of voting and choice created a rich source of social value and interaction in the form of discussions around music, playful competition, identity management and sense of community.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Brown, B., Geelhoed, E. and Sellen, A. (2001a) The Use of Conventional and New Music Media: Implications for Future Technologies. In: Hirose, M. (ed.) In Proceedings of Interact 2001, Tokyo, Japan. IOS Press, 67--75.
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Brown, B., E. Geelhoed, A. Sellen (2001b) Music sharing as a computer supported collaborative application. In Proceedings of ECSCW 2001, Bonn, Germany. Kluwer Academic Publishers, 179--198.
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Cliff, D. (2000) Hang the DJ: Automatic sequencing and seamless mixing of dance-music tracks. HPL Technical Report, Bristol.
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Cohen, S. (1993) Ethnography and Popular Music Studies. In Popular Music 12(2), 123--138.
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Crozier, W. R. (1997) Music and Social Influence. In Hargreaves, D.J. and North, A.C. (Eds) The Social Psychology of Music. Oxford: Oxford University Press.
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De Nora, T. (1986) How is extra-musical meaning possible. Music as a place and space for work. Sociological theory 4, 84--94.
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De Nora, T. (2000) Music in Everyday Life. Cambridge: Cambridge University Press.
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Festinger, L., Pepitone, A., & Newcomb, T. (1952). Some consequences of de-individuation in a group. Journal of Abnormal and Social Psychology, 47, 382--389.
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Frith, S. (1978) The Sociology of Rock. London: Constable.
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Graham-Rowe, D. (2001) http://www.newscientist.com/news/news.jsp?id=ns99991563.
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Hargreaves, D.J. & North, A.C. (1999). The functions of music in everyday life: redefining the social in music psychology. Psychology of Music, 27, 71--83.
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Hermida, A. (2003) Text Messages Play Games With TV. BBC News, BBCi, Wed 27 th Aug, 2003.
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Laurier, E., Whyte, A., and Buckner, K. (2001) An ethnography of a neighbourhood cafe: informality, table arrangements and background noise. In Journal of Mundane Behaviour, 2(2).
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Ratto, M., Shapiro, R. B., Truong, T. M. and Griswold, W. G. (2003) The ActiveClass Project: Experiments in Encouraging Classroom Participation. In Proceedings of Computer Support for Collaborative Learning 2003, Kluwer, June 2003.
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Willis, P. (1978) Profane Culture. London: Routledge.
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CITED BY 3
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Kenton O'Hara , Tim Kindberg , Maxine Glancy , Luciana Baptista , Byju Sukumaran , Gil Kahana , Julie Rowbotham, Collecting and Sharing Location-based Content on Mobile Phones in a Zoo Visitor Experience, Computer Supported Cooperative Work, v.16 n.1-2, p.11-44, April 2007
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Evaluation/methodology
Additional Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
H.1.2
User/Machine Systems
Subjects:
Human factors
H.4
INFORMATION SYSTEMS APPLICATIONS
H.4.m
Miscellaneous
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Evaluation/methodology
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
User-centered design;
Screen design (e.g., text, graphics, color);
Prototyping
H.5.5
Sound and Music Computing
Subjects:
Systems
General Terms:
Design,
Experimentation,
Human Factors
Keywords:
MP3,
cafe-bar,
community,
game play,
handheld,
jukebox,
music,
public display,
ubiquitous computing,
voting,
wireless network
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