Cited By
View all- Cossetin Neto AFranzin FPozzer CBerwaldt NDi Domenico Gde Freitas G(2024)Real-Time Craters Generation On Dynamic TerrainsAnais do XXIII Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames 2024)10.5753/sbgames.2024.241214(496-512)Online publication date: 30-Sep-2024
- Richermoz ANeyret F(2024)GigaVoxels DP: Starvation-Less Render and Production for Large and Detailed Volumetric Worlds WalkthroughProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/36753897:3(1-11)Online publication date: 9-Aug-2024
- Benyoub ADupuy J(2024)Concurrent Binary Trees for Large-Scale Game ComponentsProceedings of the ACM on Computer Graphics and Interactive Techniques10.1145/36753717:3(1-18)Online publication date: 9-Aug-2024
- Show More Cited By