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ABSTRACT
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a larger gaming world, which also provides for new business opportunities. Hence, we currently see an increased interest from game developers, providers and players in mobile games. In this paper we propose a novel architecture and platform for games on the IMS. This allows games to utilize the features and capabilities that are inherent to the IMS. At the same time existing games can be flexibly adapted to this new type of network and have the possibility to reserve network resources for game data transmission, thus improving the experience of players. REFERENCES
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REVIEW
"John W. Fendrich : Reviewer"
A novel architecture and platform for games, particularly games on a computer network, is proposed in this paper. The novel architecture and platform uses the Third Generation Partnership Project (3GPP), which has evolved from global system for mo
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