| 3D reconstruction and enrichment of broadcast soccer video |
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International Multimedia Conference
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Proceedings of the 12th annual ACM international conference on Multimedia
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New York, NY, USA
POSTER SESSION: Technical poster session 1: multimedia analysis, processing, and retrieval
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Pages: 260 - 263
Year of Publication: 2004
ISBN:1-58113-893-8
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Authors
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Xinguo Yu
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Institute for Infocomm Research, Singapore
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Xin Yan
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Institute for Infocomm Research, Singapore
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Tze Sen Hay
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Nanyang Technological University, Singapore
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Hon Wai Leong
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National University of Singapore, Singapore
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Downloads (6 Weeks): 10, Downloads (12 Months): 56, Citation Count: 2
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ABSTRACT
Recently, it has become a new trend to reconstruct sports video for various purposes. This paper presents a 3D reconstruction and enrichment system that not only reconstructs broadcast soccer video but also enriches reconstructed video with music and illustrations of the video contents. The system can reconstruct not only the goalmouth scene but also the midfield scene, which cannot be reconstructed by the existing systems. To quickly find the feature points for calibrating the camera, we propose a fast algorithm to detect the lines in the goalmouth scene and use the algorithm proposed in our previous papers to detect the partial ellipses in the midfield scene. The reconstruction is conducted on several video sequences of two scenes. The reconstructed videos eliminate the ball deformation and unnecessary camera changes through smoothing the camera parameters. This system also serves as an experimental system for our project that reconstructs the on-going soccer game in real time.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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T. Bebie and H. Bieri, A video-based 3D-reconstruction of soccer games, Eurographics, Vol. 19 (3), 2000.
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Xinguo Yu , Changsheng Xu , Hon Wai Leong , Qi Tian , Qing Tang , Kong Wah Wan, Trajectory-based ball detection and tracking with applications to semantic analysis of broadcast soccer video, Proceedings of the eleventh ACM international conference on Multimedia, November 02-08, 2003, Berkeley, CA, USA
[doi> 10.1145/957013.957018]
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X. Yu, H. W. Leong, C. Xu, and Q. Tian. A robust Hough-based algorithm for partial ellipse detection in broadcast soccer video, Proc. of ICME 2004, Taiwan, June, 2004.
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Xinguo Yu , Hon Wai Leong , Changsheng Xu , Qi Tian, A robust and accumulator-free ellipse hough transform, Proceedings of the 12th annual ACM international conference on Multimedia, October 10-16, 2004, New York, NY, USA
[doi> 10.1145/1027527.1027585]
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CITED BY 2
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Dawei Liang , Yang Liu , Qingming Huang , Guangyu Zhu , Shuqiang Jiang , Zhebin Zhang , Wen Gao, Video2Cartoon: generating 3D cartoon from broadcast soccer video, Proceedings of the 13th annual ACM international conference on Multimedia, November 06-11, 2005, Hilton, Singapore
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