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Combining crossing-based and paper-based interaction paradigms for dragging and dropping between overlapping windows

Published: 24 October 2004 Publication History

Abstract

Despite novel interaction techniques proposed for virtual desktops, common yet challenging tasks remain to be investigated. Dragging and dropping between overlapping windows is one of them. The fold-and-drop technique presented here offers a natural and efficient way of performing those tasks. We show how this technique successfully builds upon several interaction paradigms previously described, while shedding new light on them.

References

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Accot, J. and Zhai, S., More than dotting the i's - foundations for crossing-based interfaces. In Proc. of CHI 2002. pp. 73--80.
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Baudisch, P., et al. Drag-and-Pop and Drag-and-Pick: Techniques for Accessing Remote Screen Content on Touch- and Pen-operated Systems. In Proc. of Interact 2003. pp. 57--64.
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Beaudouin-Lafon, M. Novel interaction techniques for overlapping windows. In Proc. of UIST 2001. pp. 153--154.
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Denoue L., Nelson L., Churchill E.F. A fast, interactive 3D paper-flier metaphor for digital bulletin boards. In Proc. Of UIST 2003. pp. 169--172.
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Kurtenbach, G., Sellen, A. and Buxton, W. An Empirical Evaluation of Some Articulatory and Cognitive Aspects of Marking Menus. Human-Computer Interaction 8, 1, 1993, pp. 1--23.
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Mertz, C., Vinot, J.L. and Etienne, D. Entre interaction directe et reconnaissance d'écriture : les gestes écologi-ques. (between direct interaction and writing recognition: ecological gestures). In Proc. of ergo-IHM2000, Biarritz, France, pp 145--152.
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Rekimoto, J. Pick-and-Drop: A Direct Manipulation Technique for Multiple Computer Environments. In Proc. of UIST 97. pp. 31--39.
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Roussel, N. Ametista: a mini-toolkit for exploring new window management techniques. In Proc. of CLIHC 2003, Latin American Conference on Human-Computer Interaction, ACM Press, August 2003, pp. 117--124.
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cover image ACM Conferences
UIST '04: Proceedings of the 17th annual ACM symposium on User interface software and technology
October 2004
312 pages
ISBN:1581139578
DOI:10.1145/1029632
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 24 October 2004

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Author Tags

  1. crossing-based interfaces
  2. drag-and-drop
  3. gestural interaction
  4. paper-based metaphors

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Overall Acceptance Rate 561 of 2,567 submissions, 22%

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Cited By

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  • (2024)Pick, Click, Flick!undefinedOnline publication date: 14-Mar-2024
  • (2023)Throughput and Effective Parameters in CrossingExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585817(1-9)Online publication date: 19-Apr-2023
  • (2022)Designing successive target selection in virtual reality via penetrating the intangible interface with handheld controllersInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2022.102835165:COnline publication date: 1-Sep-2022
  • (2021)An Exploration of Freehand Crossing Selection in Head-Mounted Augmented RealityACM Transactions on Computer-Human Interaction10.1145/346254628:5(1-27)Online publication date: 20-Aug-2021
  • (2021)Distractor Effects on Crossing-Based InteractionProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445340(1-13)Online publication date: 6-May-2021
  • (2020)Towards Rapid Prototyping of Foldable Graphical User Interfaces with FlectoProceedings of the ACM on Human-Computer Interaction10.1145/34273224:ISS(1-33)Online publication date: 4-Nov-2020
  • (2020)Necessary and Unnecessary Distractor Avoidance Movements Affect User Behaviors in Crossing OperationsACM Transactions on Computer-Human Interaction10.1145/341841327:6(1-31)Online publication date: 8-Nov-2020
  • (2020)The foldinterface editorCompanion Proceedings of the 12th ACM SIGCHI Symposium on Engineering Interactive Computing Systems10.1145/3393672.3398490(1-6)Online publication date: 23-Jun-2020
  • (2020)HeadCrossProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/33809834:1(1-22)Online publication date: 14-Sep-2020
  • (2020)Replicate and Reuse: Tangible Interaction Design for Digitally-Augmented Physical Media ObjectsProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376139(1-12)Online publication date: 21-Apr-2020
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