skip to main content
article

High resolution live streaming with the HYDRA architecture

Published: 01 October 2004 Publication History

Abstract

Digital continuous media (CM) are now well established as an integral part of many applications. With highdefinition (HD) displays becoming increasingly common and large network bandwidth available, high-quality video streaming has become feasible, and novel, innovative applications possible. However, the majority of existing systems for HD-quality streaming are based on offline content and use elaborate buffering techniques that introduce long latencies. Therefore, these solutions are ill-equipped for interactive real-time applications. Also, due to the massive amount of data required to transmit such streams, simultaneously achieving low latency and keeping the bandwidth low are contradictory requirements. Our HYDRA project (Highperformance Data Recording Architecture) focuses on the acquisition, transmission, storage, and rendering of high-resolution media such as H-quality video and multiple channels of audio. HYDRA consists of multiple components to achieve its overall functionality. Here we elaborate on the live-streaming capabilities of HYDRA that enable media streaming across an IP-based network with commodity equipment.

References

[1]
Chafe, C., Gurevich, M., Leslie, G. and Tyan, S. 2004. Effect of time delay on ensemble accuracy. In Proceedings of the International Symposium on Musical Acoustics, (ISMA 2004, Nara, Japan, March 31-April 3, 2004).]]
[2]
Chew, E., Zimmermann, R., Sawchuck, A. A., Kyriakakis, C., Papadopolous, C., François, A.R.J., Kim, G., Rizzo, A., and Volk, A. 2004. Musical interaction at a distance: Distributed immersive performance. In Proceedings of the 4th Open Workshop of MUSICNETWORK: Integration of Music in Multimedia Applications (Univ. Pompeu Fabra, Barcelona, Sept. 15-16, 2004).]]
[3]
Dashti, A. E., Kim, S. H., Shahabi, C., and Zimmermann, R. eds. 2003. Streaming Media Server Design. Prentice Hall, Englewood Cliffs, NJ. 2003.]]
[4]
ICHIM 2004. Proceedings of the Eighth International Cultural Heritage Informatics Meeting. (Berlin, Aug. 30 Sept. 2, 2004). http://www.ichim.org/jahia/Jahia/lang/en/.]]
[5]
McLeod, D., Neumann, U., Nikias, C. L. and Sawchuck, A. A. 1999. Integrated media systems. IEEE Signal Processing Magazine 16, 1 (Jan. 1999), 33-76.]]
[6]
Papadopolous, C. and Parulkar, G. M. 1996. Retransmission-based error control for continuous media applications. In Proceedings of the 6th International Workshop on Network and Operating Systems Support for Digital Audio and Video (NOSSDAV, Zushi, Japan, April 23-26, 1996).]]
[7]
Sawchuck, A. A., Chew, E., Zimmermann, R., Papadopolous, C., and Kyriakakis, C. 2003. From remote media immersion to distributed immersive performance. In Proceedings of the ACM SIGMM 2003 Workshop on Experiential Telepresence (ETP 2003, Berkeley, CA, Nov. 7, 2003). In conjunction with ACM Multimedia 2003.]]
[8]
Schooler, E. 2004. Musical distractions. http://www.async.caltech.edu/~schooler/music.html.]]
[9]
Schuett, N. 2002. The effects of latency on ensemble performance. MS thesis, Stanford CCRMA, May 2002.]]
[10]
Schulzrinne, H., Casner, S., Frederick, R., and Jacobson, V. 1996. RTP: A transport protocol for real time applications. http://ww.itef.org/rfc/rfc1889.txt.]]
[11]
Schulzrinne, H., Rao, A., and Lanphier, R. 1998. Real time streaming protocol (RTSP). http://ww.itef.org/rfc/rfc2326.txt.]]
[12]
Stanford's SoundWIRE Group - http://ccrma.stanford.edu/groups/soundwire/.]]
[13]
Shahabi,I, C., Zimmermann, R., Fu, K., and Yao, S.-Y. D. 2002. Yima: A second generation continuous media server. IEEE Computer 35 (June 2000), 56-64.]]
[14]
Zimmermann, R., Fu, K., and Ku, W.-S. 2003. Design of a large scale data stream recorder. In Proceedings of the 5th International Conference on Enterprise Information Systems (ICEIS, Angers, France, April 23-26, 2003).]]
[15]
Zimmermann, R., Fu, K., Shahabi, C., Yao, S.-Y. D., and Zhu, H. 2001. Yima: Design and evaluation of a streaming media system for residential broadband services. In Proceedings of the VLDB 2001 Workshop on Databases in Telecommunications (DBTel 2001, Rome).]]
[16]
Zimmermann, R., Fu, K., Nahata, N., and Shahabi, C. 2003. Retransmission-based error control in a many-to-many client-server environment. In Proceedings of the SPIE Conference on Multimedia Computing and Networking 2003 (MMCN 2003, Santa Clara, CA, Jan. 29-31). 34-44.]]
[17]
Zimmermann, R. 2003. Streaming of DivX AVI movies. In Proceedings of the ACM Symposium on Applied Computing (SAC 2003, Melbourne, FL, March 9-12).]]
[18]
Zimmermann, R., Fu, K. and Desai, D. A. 2004. HYDRA: High-performance data recording architecture for a streaming media. book chapter. In Video Data Management and Information Retrieval. S. Deb, ed. Idea Group Inc., 2004.]]
[19]
Zimmermann, R., Kyriakakis, C., Shahabi, C., Papadopolous, C., Sawchuck, A. A., and Neumann, U. 2004. The remote media immersion system. IEEE MultiMedia (April 2004). Special issue on Digital Media on Demand.]]

Cited By

View all

Recommendations

Comments

Information & Contributors

Information

Published In

cover image Computers in Entertainment
Computers in Entertainment   Volume 2, Issue 4
First anniversary issue
October 2004
144 pages
EISSN:1544-3574
DOI:10.1145/1037851
Issue’s Table of Contents

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 October 2004
Published in CIE Volume 2, Issue 4

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. high-definition media
  2. human-computer interaction
  3. latency
  4. remote performance
  5. streaming

Qualifiers

  • Article

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)3
  • Downloads (Last 6 weeks)1
Reflects downloads up to 07 Jan 2025

Other Metrics

Citations

Cited By

View all
  • (2010)Web-Based Visualization of Media Data for Driver AssistanceProceedings of the 2010 Second International Conferences on Advances in Multimedia10.1109/MMEDIA.2010.11(44-48)Online publication date: 13-Jun-2010
  • (2008)Networked Collaboration EnvironmentsEncyclopedia of Multimedia10.1007/978-0-387-78414-4_54(661-664)Online publication date: 2008
  • (2008)High Definition Live StreamingEncyclopedia of Multimedia10.1007/978-0-387-78414-4_337(282-287)Online publication date: 2008
  • (2007)MOJOHONProceedings of the 2007 ACM symposium on Applied computing10.1145/1244002.1244234(1061-1066)Online publication date: 11-Mar-2007
  • (2007)Multi-party HD Conferencing System for Wired and Wireless NetworksNinth IEEE International Symposium on Multimedia Workshops (ISMW 2007)10.1109/ISM.Workshops.2007.22(81-82)Online publication date: Dec-2007

View Options

Login options

Full Access

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

HTML Format

View this article in HTML Format.

HTML Format

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media