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Enhancing team knowledge: instruction vs. experience

Published: 23 February 2005 Publication History

Abstract

Information technology projects are growing in complexity and require teams to solve problems and develop solutions. With current undergraduate, computer science and information systems curricula, students graduate with technical skills, but lack team project experiences. We have identified and developed team knowledge modules that are being taught to students in an effort to increase awareness of team process fundamentals and build the foundation of an effective team player. In this paper we present the challenges that we face with team projects and then discuss team knowledge modules that are being taught to incoming freshmen to engage students in a curriculum that requires team projects in each course. We conclude with our assessment results and show comparisons of student team knowledge by instruction and experience.

References

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Blake, M.Brian, and Cornett, T., "Teaching an Object-Oriented Software Development Lifecycle in Undergraduate Software Engineering Education", Proc. of the 15th Conference on Software Engineering Education and Training (CSEET'02), February 2002, pp.234--240.
[2]
Ferguson, C., Little, S., McClelland, M., "Developing Teamwork through Experimental Learning", The Journal of Computing in Small Colleges, Volume 16, Issue 2, January 2001, pp. 268--280.
[3]
Hilburn, T.B., "Software Engineering Education: A Modest Proposal", IEEE Software, Nov./Dec. 1997, pp. 44--48.
[4]
Hilburn, T.B., "Teams Need a Process!", Proceedings of the 5th annual SIGCSE/SIGCUE ITiCSEconference on Innovation and technology in computer science education, Helsinki, Finland, July 2000, pp. 53--56.
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http://halcyon.usc.edu/kiran/msqs.html, Microsoft Interview Questions.
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Parnas, D.L., "Software Engineering Programs Are Not Computer Science Programs", IEEE Software, November 1999, pp. 19--30.

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  • (2023)On the Impact of Grading on Teamwork Quality in a Software Engineering Capstone CourseIEEE Access10.1109/ACCESS.2023.326530211(36492-36503)Online publication date: 2023
  • (2022)Using Process Mining to Understand Students’ and Teams’ DynamicsHigher Education Learning Methodologies and Technologies Online10.1007/978-3-030-96060-5_5(63-73)Online publication date: 6-Mar-2022
  • (2021)How to form a software engineering capstone team?Heliyon10.1016/j.heliyon.2021.e066297:4(e06629)Online publication date: Apr-2021
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Published In

cover image ACM SIGCSE Bulletin
ACM SIGCSE Bulletin  Volume 37, Issue 1
2005
562 pages
ISSN:0097-8418
DOI:10.1145/1047124
Issue’s Table of Contents
  • cover image ACM Conferences
    SIGCSE '05: Proceedings of the 36th SIGCSE technical symposium on Computer science education
    February 2005
    610 pages
    ISBN:1581139977
    DOI:10.1145/1047344
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 23 February 2005
Published in SIGCSE Volume 37, Issue 1

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Author Tags

  1. curricular initiatives
  2. information technology education
  3. software engineering
  4. team knowledge
  5. team process

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Cited By

View all
  • (2023)On the Impact of Grading on Teamwork Quality in a Software Engineering Capstone CourseIEEE Access10.1109/ACCESS.2023.326530211(36492-36503)Online publication date: 2023
  • (2022)Using Process Mining to Understand Students’ and Teams’ DynamicsHigher Education Learning Methodologies and Technologies Online10.1007/978-3-030-96060-5_5(63-73)Online publication date: 6-Mar-2022
  • (2021)How to form a software engineering capstone team?Heliyon10.1016/j.heliyon.2021.e066297:4(e06629)Online publication date: Apr-2021
  • (2020)Relation of Individual Time Management Practices and Time Management of Teams2020 IEEE Frontiers in Education Conference (FIE)10.1109/FIE44824.2020.9274203(1-9)Online publication date: 21-Oct-2020
  • (2018)Structure or Nurture?Proceedings of the ACM on Human-Computer Interaction10.1145/32743372:CSCW(1-21)Online publication date: 1-Nov-2018
  • (2017)Improving Group Work Practices in Teaching Life Sciences: Trialogical LearningResearch in Science Education10.1007/s11165-017-9649-8Online publication date: 15-Aug-2017
  • (2012)Collaboration across the curriculumProceedings of the 43rd ACM technical symposium on Computer Science Education10.1145/2157136.2157220(277-282)Online publication date: 29-Feb-2012
  • (2008)A collaborative and experiential learning model powered by real-world projectsProceedings of the 9th ACM SIGITE conference on Information technology education10.1145/1414558.1414600(157-164)Online publication date: 16-Oct-2008
  • (2007)Good Practices for Educational Software Engineering ProjectsProceedings of the 29th international conference on Software Engineering10.1109/ICSE.2007.40(698-707)Online publication date: 24-May-2007
  • (2024)Effectiveness of Implementing Team Contracts in a Client-Sponsored Project-Based Learning Course2024 IEEE Frontiers in Education Conference (FIE)10.1109/FIE61694.2024.10893567(1-8)Online publication date: 13-Oct-2024
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