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Multi-monitor mouse

Published: 02 April 2005 Publication History

Abstract

Multiple-monitor computer configurations significantly increase the distances that users must traverse with the mouse when interacting with existing applications, resulting in increased time and effort. We introduce the Multi-Monitor Mouse (M3) technique, which virtually simulates having one mouse pointer per monitor when using a single physical mouse device. M3 allows for conventional control of the mouse within each monitor's screen, while permitting immediate warping across monitors when desired to increase mouse traversal speed. We report the results of a user study in which we compared three implementations of M3 and two cursor placement strategies. Our results suggest that using M3 significantly increases interaction speed in a multi-monitor environment. All eight study participants strongly preferred M3 to the regular mouse behavior.

References

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Cited By

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  • (2023)Mixed Reality Interaction TechniquesSpringer Handbook of Augmented Reality10.1007/978-3-030-67822-7_5(109-129)Online publication date: 1-Jan-2023
  • (2021)A Gaze-Supported Mouse Interaction Design Concept for State-of-the-Art Control RoomsHuman Interaction, Emerging Technologies and Future Applications IV10.1007/978-3-030-74009-2_26(208-216)Online publication date: 16-Apr-2021
  • (2018)A pen-based bimanual approach for interaction in multi-display environmentsProceedings of the 30th Conference on l'Interaction Homme-Machine10.1145/3286689.3286717(195-201)Online publication date: 23-Oct-2018
  • Show More Cited By

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cover image ACM Conferences
CHI EA '05: CHI '05 Extended Abstracts on Human Factors in Computing Systems
April 2005
1358 pages
ISBN:1595930027
DOI:10.1145/1056808
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 02 April 2005

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Author Tags

  1. interaction technique
  2. mouse pointer
  3. multi-monitor

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Cited By

View all
  • (2023)Mixed Reality Interaction TechniquesSpringer Handbook of Augmented Reality10.1007/978-3-030-67822-7_5(109-129)Online publication date: 1-Jan-2023
  • (2021)A Gaze-Supported Mouse Interaction Design Concept for State-of-the-Art Control RoomsHuman Interaction, Emerging Technologies and Future Applications IV10.1007/978-3-030-74009-2_26(208-216)Online publication date: 16-Apr-2021
  • (2018)A pen-based bimanual approach for interaction in multi-display environmentsProceedings of the 30th Conference on l'Interaction Homme-Machine10.1145/3286689.3286717(195-201)Online publication date: 23-Oct-2018
  • (2017)TDomeProceedings of the 2017 CHI Conference on Human Factors in Computing Systems10.1145/3025453.3025661(5892-5904)Online publication date: 2-May-2017
  • (2016)All Across the CircleProceedings of the 42nd Graphics Interface Conference10.5555/3076132.3076144(49-56)Online publication date: 1-Jun-2016
  • (2016)Toward a General Conceptualization of Multi-Display EnvironmentsFrontiers in ICT10.3389/fict.2016.000203Online publication date: 21-Sep-2016
  • (2015)GlueyProceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services10.1145/2785830.2785838(161-171)Online publication date: 24-Aug-2015
  • (2015)Designing a NUI Workstation for Courier Dispatcher Command and Control Task ManagementProceedings of the 14th Annual ACM SIGCHI_NZ conference on Computer-Human Interaction10.1145/2542242.2542252(1-8)Online publication date: 20-Mar-2015
  • (2015)Guidelines for Designing Dynamic Applications with Second Screen2015 XVII Symposium on Virtual and Augmented Reality10.1109/SVR.2015.14(42-51)Online publication date: May-2015
  • (2013)Examining the costs of multiple trajectory pointing techniquesInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2012.12.00171:4(492-509)Online publication date: 1-Apr-2013
  • Show More Cited By

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