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Modeling and animating gases with simulation features

Published: 29 July 2005 Publication History

Abstract

In modeling natural phenomena, artists often compromise the benefits of direct control for the visual realism of physics-based simulation. For gases, Eulerian simulations traditionally provide realistic results, but a poor representation for artistically shaping the media. In our system, users work with a more intuitive set of continuously extracted features whose manipulation feeds back into the original simulation. This novel approach overcomes common control issues by providing modeling tools to manipulate high-level behavior in Eulerian simulations. We employ techniques in feature extraction, real-time gas simulation, and volume rendering to build an interactive system to sculpt three-dimensional flows.

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Cited By

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  • (2023)Physics‐Informed Neural Corrector for Deformation‐based Fluid ControlComputer Graphics Forum10.1111/cgf.1475142:2(161-173)Online publication date: 23-May-2023
  • (2021)Honey, I Shrunk the Domain: Frequency‐aware Force Field Reduction for Efficient Fluids OptimizationComputer Graphics Forum10.1111/cgf.14263740:2(339-353)Online publication date: 4-Jun-2021
  • (2016)Space-time sculpting of liquid animationProceedings of the 9th International Conference on Motion in Games10.1145/2994258.2994261(61-71)Online publication date: 10-Oct-2016
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cover image ACM Conferences
SCA '05: Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
July 2005
366 pages
ISBN:1595931988
DOI:10.1145/1073368
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 29 July 2005

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SCA05
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SCA05: Symposium on Computer Animation
July 29 - 31, 2005
California, Los Angeles

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Overall Acceptance Rate 183 of 487 submissions, 38%

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Cited By

View all
  • (2023)Physics‐Informed Neural Corrector for Deformation‐based Fluid ControlComputer Graphics Forum10.1111/cgf.1475142:2(161-173)Online publication date: 23-May-2023
  • (2021)Honey, I Shrunk the Domain: Frequency‐aware Force Field Reduction for Efficient Fluids OptimizationComputer Graphics Forum10.1111/cgf.14263740:2(339-353)Online publication date: 4-Jun-2021
  • (2016)Space-time sculpting of liquid animationProceedings of the 9th International Conference on Motion in Games10.1145/2994258.2994261(61-71)Online publication date: 10-Oct-2016
  • (2015)Physically-based smoke simulation for computer graphicsMultimedia Tools and Applications10.1007/s11042-014-1992-474:18(7569-7594)Online publication date: 1-Sep-2015
  • (2013)Technical SectionComputers and Graphics10.1016/j.cag.2013.05.00137:7(775-786)Online publication date: 1-Nov-2013
  • (2013)Automated sampling and control of gaseous simulationsThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-013-0798-029:6-8(751-760)Online publication date: 1-Jun-2013
  • (2013)Rigid‐motion‐inspired liquid character animationComputer Animation and Virtual Worlds10.1002/cav.150224:3-4(205-213)Online publication date: 3-May-2013
  • (2011)Mid-level smoke control for 2D animationProceedings of Graphics Interface 201110.5555/1992917.1992922(25-32)Online publication date: 25-May-2011
  • (2011)Preview-based sampling for controlling gaseous simulationsProceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation10.1145/2019406.2019430(177-186)Online publication date: 5-Aug-2011
  • (2011)Skeleton-based control of fluid animationThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-010-0526-y27:3(199-210)Online publication date: 1-Mar-2011
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