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An art-directed wrinkle system for CG character clothing

Published: 29 July 2005 Publication History

Abstract

We present a kinematic system for creating art-directed wrinkles on costumes for CG characters. This system employs a curve-based method for creating wrinkles on reference poses, which are incorporated into a weighted matching algorithm that generates wrinkle deformations on an animated character. The wrinkle creation tool is intuitive to use and accommodates art direction. The user can easily transfer wrinkle patterns to different characters, costumes, and body types. The algorithm for evaluating wrinkles measures the local stress of a surface and creates weights that are used to interpolate between the reference wrinkle patterns during movement. This algorithm is robust and efficient, and fits well into a large-scale feature-film production environment.

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cover image ACM Conferences
SCA '05: Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
July 2005
366 pages
ISBN:1595931988
DOI:10.1145/1073368
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 29 July 2005

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SCA05: Symposium on Computer Animation
July 29 - 31, 2005
California, Los Angeles

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Overall Acceptance Rate 183 of 487 submissions, 38%

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  • (2018)Cloth Simulation for Computer GraphicsSynthesis Lectures on Visual Computing10.2200/S00867ED1V01Y201807VCP03210:3(1-121)Online publication date: 23-Aug-2018
  • (2018)Flexible UWB organic antenna for wearable technologies applicationIET Microwaves, Antennas & Propagation10.1049/iet-map.2017.018912:2(160-166)Online publication date: 8-Jan-2018
  • (2018)Analytical View of Augmenting Coarse Cloth Simulations with WrinklesLecture Notes in Real-Time Intelligent Systems10.1007/978-3-319-91337-7_44(497-507)Online publication date: 15-May-2018
  • (2017)Cloth Animation Retrieval Using a Motion-Shape SignatureIEEE Computer Graphics and Applications10.1109/MCG.2017.403106837:6(52-64)Online publication date: Nov-2017
  • (2016)Cloth Wrinkle Enhancement Based on the Coarse Mesh SimulationProceedings of the 14th International Conference on Inclusive Smart Cities and Digital Health - Volume 967710.1007/978-3-319-39601-9_26(293-301)Online publication date: 25-May-2016
  • (2015)Research on Garment Wrinkle Synthetic Method Based on Mass-Spring ModelInternational Journal of Materials, Mechanics and Manufacturing10.7763/IJMMM.2015.V3.2093:4(270-274)Online publication date: 2015
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  • (2015)Methods for generating three-dimensional cloth wrinkle based on wrinkle baseline2015 IEEE Advanced Information Technology, Electronic and Automation Control Conference (IAEAC)10.1109/IAEAC.2015.7428644(695-699)Online publication date: Dec-2015
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