skip to main content
10.1145/1077534.1077562acmconferencesArticle/Chapter ViewAbstractPublication PagesvrstConference Proceedingsconference-collections
Article

Towards full-body haptic feedback: the design and deployment of a spatialized vibrotactile feedback system

Published: 10 November 2004 Publication History

Abstract

This paper presents work we have done on the design and implementation of an untethered system to deliver haptic cues for use in immersive virtual environments through a body-worn garment. Our system can control a large number of body-worn vibration units, each with individually controllable vibration intensity. Several design iterations have helped us to refine the system and improve such aspects as robustness, ease of donning and doffing, weight, power consumption, cable management, and support for many different types of feedback units, such as pager motors, solenoids, and muffin fans. In addition, experience integrating the system into an advanced virtual reality system has helped define some of the design constraints for creating wearable solutions, and to further refine our implementation.

References

[1]
Amemiya, T., Yamashita, J., Hirota, K., and Hirose, M. Virtual Leading Blocks for the Deaf-Blind: A Real-Time Way-Finder by Verbal-Nonverbal Hybrid Interface and High-Density RFID Tag Space, Proc. of IEEE Virtual Reality 2004, (2004), 165--172.
[2]
Erp, J. B. F. van and Veen, H. A. H. C. van. A Multi-Purpose Tactile Vest for Astronauts in the International Space Station. Proc. of Eurohaptics 2003, (2003), 405--408.
[3]
Gemperle, R, Ota, N., and Siewiorek, D. Design of a Wearable Tactile Display. Proc. of the Int'l Symp. On Wearable Computers, (2001), 5--12.
[4]
Jones, L. A., Nakamura, M., and Lockyer, B. Development of a Tactile Vest, Proc. of the Twelfth Symp. on Haptic Interfaces for Virtual Environment and Teleoperator Systems, (2004), 82--89.
[5]
Kume, Y., Shirai, A., Tsuda, M. and Hatada, T. Information transmission through soles by vibrotactile stimulation. Trans, of the Virtual Reality Society of Japan,. 3(3), (1998), 83--88.
[6]
Lindeman, R. W., Templeman, J. N., Sibert, J. L. and Cutler, J. R., Handling of Virtual Contact in Immersive Virtual Environments: Beyond Visuals, Virtual Reality, 6(3), (2002), 130--139.
[7]
Lindeman, R. W. and Cutler, J. R. Controller Design for a Wearable, Near-Field Haptic Display. Proc. of the Eleventh Symp. on Haptic Interfaces for Virtual Environment and Teleoperator Systems, (2003), 397--403.
[8]
Lindeman, R. W., and Yanagida, Y. Empirical Studies for Effective Near-Field Haptics in Virtual Environments. Proc. of IEEE Virtual Reality 2003, (2003), 287--288.
[9]
Lindeman, R. W., Yanagida, Y., Sibert, J. L., and Lavine, R. Effective Vibrotactile Cueing in a Visual Search Task. Proc. of Interact 2003, (2003), 89--96.
[10]
Rupert A. An instrumentation solution for reducing spatial disorientation mishaps. IEEE Eng. in Med. and Bio. 2000, (2000), 71--80.
[11]
Tan, H., Lu, I. and Pentland, A. The chair as a novel haptic user interface. Proc. of the Workshop on Perceptual User Interfaces, Oct. 19--21, Banff, Alberta, Canada, 1997, 56--57.
[12]
Tan, H. Z., Gray, R., Young, J. J., and Traylor, R. A Haptic Back Display for Attentional and Directional Cueing. Haptics-e, 3(1), (2003), http://www.haptics-e.org/.
[13]
Templeman, J. N., Denbrook, P. S., and Sibert, L. E. Virtual Locomotion: Walking in Place Through Virtual Environments. Presence: Teleoperators and Virtual Environments, 8(6), (1999), 598--617.
[14]
Toney, A., Dunne, L., Thomas, B. and Ashdown, S. A Shoulder Pad Insert Vibrotactile Display, Proc. of the Int'l Symp. On Wearable Computers, (2003), 35--44.
[15]
http://www.vibrotactile.org/tactabord/
[16]
Werkhoven, P. J. and Erp, J. B. F. van, Perception of vibro-tactile asynchronies. TNO-Report TM-98-B013. Soesterberg, The Netherlands: TNO Human Factors, (1998).
[17]
Yanagida, Y., Kakita, M., Lindeman, R. W., Kume, Y., and Tetsutani, N. Vibrotactile Letter Reading Using a Low-Resolution Tactor Array. Proc. of the 12th Symp. on Haptic Interfaces for Virtual Environment and Teleoperator Systems, (2004), 400--406.
[18]
Yang, U., Jang, Y. and Kim, G. J. Designing a Vibro-Tactile Wear for "Close Range" Interaction for VR-based Motion Training, Proc. 12th Int'l Conf. on Artificial Reality and Telexistence (ICAT2002), (2002), 4--9.
[19]
Yano, H., Ogi, T. and Hirose, M. Development of Haptic Suit for Whole Human Body Using Vibrators. Trans. of the Virtual Reality Society of Japan, 3(3), (1998), 141--148.

Cited By

View all
  • (2024)How do Users Experience Asynchrony between Visual and Haptic Information?Proceedings of the 15th ACM Multimedia Systems Conference10.1145/3625468.3647626(221-230)Online publication date: 15-Apr-2024
  • (2024)Haptic Source-Effector: Full-Body Haptics via Non-Invasive Brain StimulationProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642483(1-15)Online publication date: 11-May-2024
  • (2024)Two Rapid Alternatives Compared to the Staircase Method for the Estimation of the Vibrotactile Perception ThresholdIEEE Transactions on Haptics10.1109/TOH.2024.347995017:4(935-945)Online publication date: Oct-2024
  • Show More Cited By

Index Terms

  1. Towards full-body haptic feedback: the design and deployment of a spatialized vibrotactile feedback system

      Recommendations

      Comments

      Information & Contributors

      Information

      Published In

      cover image ACM Conferences
      VRST '04: Proceedings of the ACM symposium on Virtual reality software and technology
      November 2004
      226 pages
      ISBN:1581139071
      DOI:10.1145/1077534
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

      Sponsors

      Publisher

      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 10 November 2004

      Permissions

      Request permissions for this article.

      Check for updates

      Author Tags

      1. CQB
      2. full-body
      3. haptic feedback
      4. virtual reality

      Qualifiers

      • Article

      Conference

      VRST04

      Acceptance Rates

      Overall Acceptance Rate 66 of 254 submissions, 26%

      Contributors

      Other Metrics

      Bibliometrics & Citations

      Bibliometrics

      Article Metrics

      • Downloads (Last 12 months)164
      • Downloads (Last 6 weeks)27
      Reflects downloads up to 16 Feb 2025

      Other Metrics

      Citations

      Cited By

      View all
      • (2024)How do Users Experience Asynchrony between Visual and Haptic Information?Proceedings of the 15th ACM Multimedia Systems Conference10.1145/3625468.3647626(221-230)Online publication date: 15-Apr-2024
      • (2024)Haptic Source-Effector: Full-Body Haptics via Non-Invasive Brain StimulationProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642483(1-15)Online publication date: 11-May-2024
      • (2024)Two Rapid Alternatives Compared to the Staircase Method for the Estimation of the Vibrotactile Perception ThresholdIEEE Transactions on Haptics10.1109/TOH.2024.347995017:4(935-945)Online publication date: Oct-2024
      • (2024)Exploring Haptic Technology’s Role in Gaming and EntertainmentAdvances, Applications and the Future of Haptic Technology10.1007/978-3-031-70588-5_3(29-42)Online publication date: 17-Oct-2024
      • (2024)IntroductionAdvances, Applications and the Future of Haptic Technology10.1007/978-3-031-70588-5_1(1-13)Online publication date: 17-Oct-2024
      • (2024)A Literature Review and Proposal Towards the Further Integration of Haptics in AviationVirtual, Augmented and Mixed Reality10.1007/978-3-031-61044-8_12(159-178)Online publication date: 29-Jun-2024
      • (2023)Analysis of Interaction Methods in VR Virtual RealityHighlights in Science, Engineering and Technology10.54097/hset.v39i.655939(395-407)Online publication date: 1-Apr-2023
      • (2023)Enhancing Localization Performance with Extended Funneling Vibrotactile FeedbackMultimodal Technologies and Interaction10.3390/mti71201147:12(114)Online publication date: 5-Dec-2023
      • (2023)Haptic Systems: Trends and Lessons Learned for Haptics in SpacesuitsElectronics10.3390/electronics1208188812:8(1888)Online publication date: 17-Apr-2023
      • (2023)RemoteTouch: Enhancing Immersive 3D Video Communication with Hand Touch2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR55154.2023.00016(1-10)Online publication date: Mar-2023
      • Show More Cited By

      View Options

      Login options

      View options

      PDF

      View or Download as a PDF file.

      PDF

      eReader

      View online with eReader.

      eReader

      Figures

      Tables

      Media

      Share

      Share

      Share this Publication link

      Share on social media