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Designing with the human memory in mind

Published: 19 September 2005 Publication History

Abstract

This tutorial provides a "hands-on" (actually, "minds-on") exploration of several basic processes and phenomena of human memory. The emphasis is on developing both intuitive and formal knowledge that can serve as background knowledge which will be useful in interpreting design guidelines and in making educated design judgments when design guidelines fail, conflict, or are nonexistent. The demonstrations used emphasize basic general phenomena with which any theory of memory must deal. In addition, the tutorial suggests some of the implications of these phenomena for designing interactive computing systems.

References

[1]
Anderson, J. R. Cognitive Psychology and Its Implications. 6th ed. Worth, New York, NY, 2004.
[2]
Solso R. L., MacLin, M. K. & MacLin, O. H. Cognitive Psychology. 7th ed. Allyn and Bacon, Needham Heights, MA, 2004.

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MobileHCI '05: Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
September 2005
400 pages
ISBN:1595930892
DOI:10.1145/1085777
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 19 September 2005

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Author Tags

  1. design
  2. memory
  3. models of the user

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MobileHCI05

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Overall Acceptance Rate 202 of 906 submissions, 22%

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