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Towards people based movement interaction and kinaesthetic interaction experiences

Published: 20 August 2005 Publication History

Abstract

Despite a long tradition of user centred human computer interaction design, movement interaction, as it is still in its early phase, could be described as technology driven. This paper suggests taking the starting point in personal experiences as well as theories, of modern dance and body-centred philosophies, when studying human movement in order to inform people centred movement interaction design. Taking this approach also implies designing for a kinaesthetic interaction experience that includes the aesthetic part of kinaesthetics.

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Sheets-Johnstone, M. 'Man Has Always Danced': Forays into the Origins of an Art Largely Forgotten by Philosophers, in Contemporary Aesthetics, Vol. 3, 2005.
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cover image ACM Other conferences
CC '05: Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
August 2005
218 pages
ISBN:1595932038
DOI:10.1145/1094562
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 20 August 2005

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Author Tags

  1. aesthetic experience
  2. human movement
  3. kinaesthetic interaction
  4. modern dance
  5. somaesthetics
  6. the lived body

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  • (2022)Move to Design: Tactics and Challenges of Playful Movement-based Interaction Designers’ Experiences during the Covid-19 PandemicProceedings of the 17th International Conference on the Foundations of Digital Games10.1145/3555858.3555925(1-8)Online publication date: 5-Sep-2022
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  • (2019)The Dissimilarity-Consensus Approach to Agreement Analysis in Gesture Elicitation StudiesProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300454(1-13)Online publication date: 2-May-2019
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