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ABSTRACT
This paper presents a cluster-based architecture designed for an augmented reality interface. It can manage and synchronize live video streams as well as 3D deformable objects inside OpenSceneGraph. To preserve modularity, the framework was implemented in RTMaps®, a realtime data flow manager. Based on graphical programming, RTMaps greatly facilitates the design of a customized Virtual and Augmented Reality application with acquisition and rendering components distributed over a network. REFERENCES
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