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ABSTRACT
Current tools aimed at supporting the conceptual phase of product design are not intuitive to use, and do not exploit designers' skill and creativity. This paper presents the results of a research work aiming at integrating user-friendly and effective ways of interaction based on ad-hoc haptic interfaces into free-form shape modeling systems.
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Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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