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Affective scene generation
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Source Computer graphics, virtual reality, visualisation and interaction in Africa archive
Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa table of contents
Cape Town, South Africa
SESSION: Modelling table of contents
Pages: 59 - 63  
Year of Publication: 2006
ISBN:1-59593-288-7
Authors
Carl Hultquist  University of Cape Town, Cape Town, South Africa
James Gain  University of Cape Town, Cape Town, South Africa
David Cairns  University of Stirling, Stirling, Scotland
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

A new technique for generating virtual environments is proposed, whereby the user describes the environment that they wish to create using adjectives. An entire scene is then procedurally generated, based on the mapping of these adjectives to the parameter space of the procedural models used. This mapping is determined through a pre-process, during which the user is presented with a number of scenes and asked to describe them using adjectives. With such a technique, the ability to create complex virtual environments is extended to users with little or no technical knowledge, and additionally provides a means for experienced users to quickly generate a large, complex environment which can then be modified by hand.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Merry, B., Giacchetta, G., Thwaits, B., and Gain, J. 2003. Genetic selection of parametric scenes. Tech. Rep. CS03-12-00, Department of Computer Science, University of Cape Town.
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Collaborative Colleagues:
Carl Hultquist: colleagues
James Gain: colleagues
David Cairns: colleagues