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Meaningful interfaces in immersive environments
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Source International Conference on Intelligent User Interfaces archive
Proceedings of the 11th international conference on Intelligent user interfaces table of contents
Sydney, Australia
SESSION: Invited talks table of contents
Pages: 10 - 11  
Year of Publication: 2006
ISBN:1-59593-287-9
Author
Jeffrey Shaw  University of New South Wales iCinema Centre, Paddington, Australia
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
SIGART: ACM Special Interest Group on Artificial Intelligence
Publisher
ACM  New York, NY, USA
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ABSTRACT

While generic user interfaces are ubiquitous and customarily bland, the idiosyncratic interfaces developed in art practice over the last decades are significant because of their ability to embody meaning.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Duguet, A. M., Klotz, H., Weibel. P., Jeffrey Shaw -- A Users Manual. From Expanded Cinema to Virtual Reality. Hatje Cantz Verlag, Ostfildern, Germany. 1997.
 
2
Reiser. M., Zapp. A., New Screen Media -- Cinema, Art, Narrative. British Film Institute, London, UK. 2002.
 
3
Shaw. J., Weibel. P., Future Cinema -- The Cinematic Imaginary After Film. MIT Press, Cambridge, USA. 2003.