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Taking advantage of the situation: non-linguistic context for natural language interfaces to interactive virtual environments

Published: 29 January 2006 Publication History

Abstract

We introduce a framework for learning situated Natural Language Interfaces (NLIs) to interactive virtual environments. The framework exploits the non-linguistic context, or situation, explicitly modeled in such interactive applications. This situation model is integrated with a model of word meaning in a principled manner using a noisy channel approach to language understanding. Preliminary experimentation in an independently designed interactive application, i.e. the Mission Rehearsal Exercise (MRE), shows that this situated NLI outperforms a state of the art NLI on both whole frame accuracy and F-Score metrics. Further, use of the situation model in the situated NLI is shown to increase robustness to the noise introduced by the use of automatic speech recognition.

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    cover image ACM Conferences
    IUI '06: Proceedings of the 11th international conference on Intelligent user interfaces
    January 2006
    392 pages
    ISBN:1595932879
    DOI:10.1145/1111449
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 29 January 2006

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    Author Tags

    1. interactive virtual environments
    2. mission rehearsal exercise
    3. natural language interfaces/understanding
    4. non-linguistic context
    5. plan recognition
    6. situated NLI
    7. situation models

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    IUI06
    IUI06: 11th International Conference on Intelligent User Interfaces
    January 29 - February 1, 2006
    Sydney, Australia

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    View all
    • (2014)Improving domain action classification in goal-oriented dialogues using a mutual retraining methodPattern Recognition Letters10.1016/j.patrec.2014.03.02145(154-160)Online publication date: Aug-2014
    • (2011)Semi-Automated Dialogue Act Classification for Situated Social Agents in GamesAgents for Games and Simulations II10.1007/978-3-642-18181-8_11(148-162)Online publication date: 2011
    • (2010)Semi-automatic task recognition for interactive narratives with EAT & RUNProceedings of the Intelligent Narrative Technologies III Workshop10.1145/1822309.1822312(1-8)Online publication date: 18-Jun-2010
    • (2006)Tracking dragon-hunters with language modelsProceedings of the 15th ACM international conference on Information and knowledge management10.1145/1183614.1183714(698-707)Online publication date: 6-Nov-2006

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