|
ABSTRACT
The main goal of this work was to evaluate the use of a group of Cognitive Strategies as a help in the structure and organization of the instructional material content by the interface, targeting to increase the hyper document usability and so its quality. For an effective process of distance learning it is necessary to assist teachers during the design of instructional material, helping them to design the material structure, navigation, organization and layout and considering pedagogical aspects that facilitate the student knowledge building. Considering usability as the needed effort to use the software, and considering the material as an interface to students, so if the material is made even easier to be understood, teachers are reducing the students' effort and so increasing this material usability. The case studies realized suggested that the Cognitive Strategies proposed enhanced the hyper documents usability.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
| |
1
|
Standardization. Information Technology -- Software Product Quality. Part 1: Quality Model. 1999.
|
| |
2
|
Gagné, R. M. The Conditions of Learning. 3rd editon. Holt, Rinehart e Winston, 1974.
|
| |
3
|
Silva, J. C. A.; Almeida; V. P.; Orbolato, R. G. Cognitive Strategies and the Process of Teaching and Learning. In HCI International 2003. p. 854 -- 858. Crete, Greece, 2003.
|
| |
4
|
Beckman, P. Strategy Instruction. ERIC Clearinghouse on Disabilities and Gifted Education Arlington. Educational Resources Information Center. Last visited in April, 2005. http://www.ericfacility.net/databases/ERIC_Digests/ed47430 2.html
|
| |
5
|
Biehler; Snowman. Psychology Applied to Teaching. 8th. Edition. Houghton Mifflin Co., 1997
|
| |
6
|
Project Learning Based Space. Site of Houghton Mifflin University. Last visited in July, 2005. http://college.hmco.com/education/pbl/tc/cog.html
|
| |
7
|
Crandall, J.; Jaramillo, A.; Olsen, L.; Peyton, J. K. Using Cognitive Strategies to Develop English Language and Literacy. Last visited in July, 2005. http://www.ericdigests.org/2003-3/using.htm
|
| |
8
|
Rosenshine, B. The Case for Explicit, Teacher-led, Cognitive Strategy Instruction. Annual Meeting of the American Educational Research Association. Chicago, 1997.
|
| |
9
|
West, C. K.; Farmer, J. A.; and Wolff, P. M. Instructional Design: Implications from Cognitive Science. Allyn and Bacon. Boston, Massachusetts, 1991
|
| |
10
|
Liebman, J. Teaching Operations Research: Lessons from Cognitive Psychology. Interfaces, 28 (2), 1998. 104--110
|
| |
11
|
Ausubel, D. P. Educational Psychology: A Cognitive View, New York, Holt, Rinehart and Winston. 1968.
|
| |
12
|
Novak, J. D. A Theory of Education. Cornell University Press. Nova Iorque. 1977.
|
| |
13
|
Gaines, B. R.; Shaw M. L. G. Concept Maps as Hypermedia Components. 1995 http://ksi.cpsc.ucalgary.ca/articles/ConceptMaps/CM.html
|
| |
14
|
Ludwig, C. M.; Leite, L. L.; Borges, K. S.; Lima, V. L. S.. Autoria e Navegação de Hiperdocumentos Educacionais e Utilização de Mapas Conceptuais. 1997. In TISE. Last visited in July, 2005. http://www.c5.cl/tise97/trabajos/trabajo14/
|
| |
15
|
Souza, R. R. Usando Mapas Conceituais na Educação Informatizada Rumo a um Aprendizado Significativo. 1999. Last visited in July, 2005. www.edutec.net/Textos/Alia/MISC/edrenato.htm
|
| |
16
|
|
| |
17
|
|
| |
18
|
|
| |
19
|
Rocha, H. V.; Baranauskas, M. C. C. (2000) Design e Avaliação de interfaces humano-computador. 242p. IMEUSP, São Paulo.
|
| |
20
|
SUMI - Software Usability Measurement Inventory http://www.ucc.ie/hfrg/questionnaires/sumi/
|
| |
21
|
Alexander, C.; Ishikawa, S.; Silverstein, M. A Pattern Language. Oxford University Press, New York, 1997.
|
| |
22
|
Pedagogical Patterns (2004) Pedagogical Patterns Project. Last visited in July, 2005. www.pedagogicalpatterns.org.
|
| |
23
|
Tidwell, J. (2004) Common Ground: A Pattern Language for Human Computer Interaction. Last visited in July, 2005. http://time-tripper.com/uipatterns
|
| |
24
|
van Welie, M. (2004) Patterns in Interaction Design. http://www.welie.com. Last visited in July, 2005.
|
CITED BY
|
Americo Talarico Neto , Junia Coutinho Anacleto , Vânia Almeida Neris , Muriel de Souza Godoi , Aparecido Fabiano Pinatti Carvalho, A framework to support the design of learning objects based on the Cog-Learn Pattern Language, Proceedings of the 12th Brazilian symposium on Multimedia and the web, November 19-22, 2006, Natal, Rio Grande do Norte, Brazil
|
|