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Evaluation of a multimedia learning exercise using oculo-motors

Published: 27 March 2006 Publication History

Abstract

A lot of multimedia learning materials and software have been developed as learning tools. Their usability for learning has not often been discussed, however. The issue of system usabilty is often considered regarding various other processes, but learning materials should also be evaluated. The indices of oculo-motors can be used for usability tests [Nakayama et al. 2002], so they may also indicate the usability of learning materials. To examine the feasibility of using oculo-motors to evaluate multimedia learning materials, an exercise was tested under experimental conditions.

References

[1]
Ebisawa, Y., and Sugiura, M. 1998. Influences of target and fixation point conditions on characteristics of visually guided voluntary saccade. The Journal of the Institute of Image Information and Television Engineers 52, 11, 1730--1737.
[2]
Nakayama, M., Takahashi, K., and Shimizu, Y. 2002. The act of task difficulty and eye-movement frequency for the oculomotor indices'. In Eye Tracking Research and Applications Symposium 2002, ACM Press, New York, USA, R. Vertegaal and J. W. Senders, Eds., ACM, 37--42.
[3]
Takahashi, K., Nakayama, M., and Shimizu, Y. 2000. The response of eye-movement and pupil size to audio instruction while viewing a moving target. In Eye Tracking Research and Applications Symposium 2000, ACM Press, New York, USA, A. T. Duchowski, Ed., ACM, 131--138.

Cited By

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  • (2020)Exploring Eye-Gaze Behaviors on Emotional States for Human-Computer Interaction (HCI) Using Eye Tracking TechniqueAdvances in Smart Technologies Applications and Case Studies10.1007/978-3-030-53187-4_52(481-488)Online publication date: 4-Aug-2020
  • (2018)An Experimental Study of Learning Behaviour in an ELearning Environment2018 IEEE 20th International Conference on High Performance Computing and Communications; IEEE 16th International Conference on Smart City; IEEE 4th International Conference on Data Science and Systems (HPCC/SmartCity/DSS)10.1109/HPCC/SmartCity/DSS.2018.00231(1398-1403)Online publication date: Jun-2018
  • (2017)Using Eye Tracking to Map Behaviors in an Online Course Prototype About EpilepsyDistributed, Ambient and Pervasive Interactions10.1007/978-3-319-58697-7_38(505-513)Online publication date: 9-Jul-2017
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cover image ACM Conferences
ETRA '06: Proceedings of the 2006 symposium on Eye tracking research & applications
March 2006
175 pages
ISBN:1595933050
DOI:10.1145/1117309
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 27 March 2006

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ETRA06
ETRA06: Eye Tracking Research and Applications
March 27 - 29, 2006
California, San Diego

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Overall Acceptance Rate 69 of 137 submissions, 50%

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Cited By

View all
  • (2020)Exploring Eye-Gaze Behaviors on Emotional States for Human-Computer Interaction (HCI) Using Eye Tracking TechniqueAdvances in Smart Technologies Applications and Case Studies10.1007/978-3-030-53187-4_52(481-488)Online publication date: 4-Aug-2020
  • (2018)An Experimental Study of Learning Behaviour in an ELearning Environment2018 IEEE 20th International Conference on High Performance Computing and Communications; IEEE 16th International Conference on Smart City; IEEE 4th International Conference on Data Science and Systems (HPCC/SmartCity/DSS)10.1109/HPCC/SmartCity/DSS.2018.00231(1398-1403)Online publication date: Jun-2018
  • (2017)Using Eye Tracking to Map Behaviors in an Online Course Prototype About EpilepsyDistributed, Ambient and Pervasive Interactions10.1007/978-3-319-58697-7_38(505-513)Online publication date: 9-Jul-2017
  • (2012)Emotional e-learning through eye trackingProceedings of the 2012 IEEE Global Engineering Education Conference (EDUCON)10.1109/EDUCON.2012.6201145(1-6)Online publication date: Apr-2012

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