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The GlobeFish and the GlobeMouse: two new six degree of freedom input devices for graphics applications

Published: 22 April 2006 Publication History

Abstract

We introduce two new six degree of freedom desktop input devices based on the key concept of combining forceless isotonic rotational input with force-requiring elastic translational input. The GlobeFish consists of a custom three degrees of freedom trackball which is elastically connected to a frame. The trackball is accessible from the top and bottom and can be moved slightly in all spatial directions by using force. The GlobeMouse device works in a similar way. Here the trackball is placed on top of a movable base, which requires to change the grip on the device to switch between rotating the trackball and moving the base.Our devices are manipulated with the fingertips allowing precise interaction with virtual objects. The elastic translation allows uniform input for all three axes and the isotonic trackball provides a natural mapping for rotations. Our user study revealed that the new devices perform significantly better in a docking task in comparison to the SpaceMouse, an integrated six degrees of freedom controller. Subjective data confirmed these results.

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  1. The GlobeFish and the GlobeMouse: two new six degree of freedom input devices for graphics applications

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    cover image ACM Conferences
    CHI '06: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    April 2006
    1353 pages
    ISBN:1595933727
    DOI:10.1145/1124772
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 22 April 2006

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    Author Tags

    1. human factors
    2. input devices
    3. interaction techniques
    4. user interface hardware

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    CHI06: CHI 2006 Conference on Human Factors in Computing Systems
    April 22 - 27, 2006
    Québec, Montréal, Canada

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    • (2020)TangibleSphere – Interaction Techniques for Physical and Virtual Spherical DisplaysProceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society10.1145/3419249.3420101(1-11)Online publication date: 25-Oct-2020
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