| Perspective cursor: perspective-based interaction for multi-display environments |
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Conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI conference on Human Factors in computing systems
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Montréal, Québec, Canada
SESSION: Multidisplay environments
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Pages: 289 - 298
Year of Publication: 2006
ISBN:1-59593-372-7
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Authors
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Miguel A. Nacenta
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University of Saskatchewan, Saskatoon, Canada
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Samer Sallam
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University of Saskatchewan, Saskatoon, Canada
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Bernard Champoux
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University of Saskatchewan, Saskatoon, Canada
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Sriram Subramanian
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University of Saskatchewan, Saskatoon, Canada
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Carl Gutwin
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University of Saskatchewan, Saskatoon, Canada
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Downloads (6 Weeks): 20, Downloads (12 Months): 181, Citation Count: 5
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ABSTRACT
Multi-display environments and smart meeting rooms are now becoming more common. These environments build a shared display space from variety of devices: tablets, projected surfaces, tabletops, and traditional monitors. Since the different display surfaces are usually not organized in a single plane, traditional schemes for stitching the displays together can cause problems for interaction. However, there is a more natural way to compose display space -- using perspective. In this paper, we develop interaction techniques for multi-display environments that are based on the user's perspective on the room. We designed the Perspective Cursor, a mapping of cursor to display space that appears natural and logical from wherever the user is located. We conducted an experiment to compare two perspective-based techniques, the Perspective Cursor and a beam-based technique, with traditional stitched displays. We found that both perspective techniques were significantly faster for targeting tasks than the traditional technique, and that Perspective Cursor was the most preferred method. Our results show that integrating perspective into the design of multi-display environments can substantially improve performance.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 5
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Daniel Wigdor , Chia Shen , Clifton Forlines , Ravin Balakrishnan, Perception of elementary graphical elements in tabletop and multi-surface environments, Proceedings of the SIGCHI conference on Human factors in computing systems, April 28-May 03, 2007, San Jose, California, USA
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Miguel A. Nacenta , Satoshi Sakurai , Tokuo Yamaguchi , Yohei Miki , Yuichi Itoh , Yoshifumi Kitamura , Sriram Subramanian , Carl Gutwin, E-conic: a perspective-aware interface for multi-display environments, Proceedings of the 20th annual ACM symposium on User interface software and technology, October 07-10, 2007, Newport, Rhode Island, USA
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