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Effects of display position and control space orientation on user preference and performance
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Source Conference on Human Factors in Computing Systems archive
Proceedings of the SIGCHI conference on Human Factors in computing systems table of contents
Montréal, Québec, Canada
SESSION: Multidisplay environments table of contents
Pages: 309 - 318  
Year of Publication: 2006
ISBN:1-59593-372-7
Authors
Daniel Wigdor  University of Toronto & Mitsubishi Electric Research Labs
Chia Shen  Mitsubishi Electric Research Labs
Clifton Forlines  Mitsubishi Electric Research Labs
Ravin Balakrishnan  University of Toronto
Sponsors
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

In many environments, it is often the case that input is made to displays that are positioned non-traditionally relative to one or more users. This typically requires users to perform interaction tasks under transformed input-display spatial mappings, and the literature is unclear as to how such transformations affect performance. We present two experiments that explore the impact of display space position and input control space orientation on user's subjective preference and objective performance in a docking task. Our results provide guidelines as to optimal display placement and control orientation in collaborative computing environments with one or more shared displays.


REFERENCES

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Collaborative Colleagues:
Daniel Wigdor: colleagues
Chia Shen: colleagues
Clifton Forlines: colleagues
Ravin Balakrishnan: colleagues