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Direct pointer: direct manipulation for large-display interaction using handheld cameras

Published: 22 April 2006 Publication History

Abstract

This paper describes the design and evaluation of a technique, Direct Pointer, that enables users to interact intuitively with large displays using cameras equipped on handheld devices, such as mobile phones and personal digital assistant (PDA). In contrast to many existing interaction methods that attempt to address the same problem, ours offers direct manipulation of the pointer position with continuous visual feedback. The primary advantage of this technique is that it only requires equipment that is readily available: an electronic display, a handheld digital camera, and a connection between the two. No special visual markers in the display content are needed, nor are fixed cameras pointing at the display. We evaluated the performance of Direct Pointer as an interaction product, showing that it performs as well as comparable techniques that require more sophisticated equipment.

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MacKenzie, I.S. and Jusoh, S. An Evaluation of Two InputDevices for Remote Pointing. Proc EHCI'01, (2001).
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Cited By

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  • (2024)HCI Research and Innovation in China: A 10-Year PerspectiveInternational Journal of Human–Computer Interaction10.1080/10447318.2024.232385840:8(1799-1831)Online publication date: 22-Mar-2024
  • (2024)Smartphones-Based Efficient Multi-point InteractionProceedings of Ninth International Congress on Information and Communication Technology10.1007/978-981-97-3556-3_31(381-395)Online publication date: 10-Aug-2024
  • (2023)Exploring Users Pointing Performance on Large Displays with Different Curvatures in Virtual RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.332024229:11(4535-4545)Online publication date: 1-Nov-2023
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    cover image ACM Conferences
    CHI '06: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    April 2006
    1353 pages
    ISBN:1595933727
    DOI:10.1145/1124772
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 22 April 2006

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    Author Tags

    1. interaction
    2. large display
    3. remote pointing
    4. shared display

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    CHI06: CHI 2006 Conference on Human Factors in Computing Systems
    April 22 - 27, 2006
    Québec, Montréal, Canada

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    Overall Acceptance Rate 6,199 of 26,314 submissions, 24%

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    Cited By

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    • (2024)HCI Research and Innovation in China: A 10-Year PerspectiveInternational Journal of Human–Computer Interaction10.1080/10447318.2024.232385840:8(1799-1831)Online publication date: 22-Mar-2024
    • (2024)Smartphones-Based Efficient Multi-point InteractionProceedings of Ninth International Congress on Information and Communication Technology10.1007/978-981-97-3556-3_31(381-395)Online publication date: 10-Aug-2024
    • (2023)Exploring Users Pointing Performance on Large Displays with Different Curvatures in Virtual RealityIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2023.332024229:11(4535-4545)Online publication date: 1-Nov-2023
    • (2022)Understanding and Creating Spatial Interactions with Distant Displays Enabled by Unmodified Off-The-Shelf SmartphonesMultimodal Technologies and Interaction10.3390/mti61000946:10(94)Online publication date: 19-Oct-2022
    • (2022)Ambient Light Tolerant Laser-Pen Based Interaction with Curved Multi-projector DisplaysHuman-Computer Interaction. Technological Innovation10.1007/978-3-031-05409-9_14(180-194)Online publication date: 16-Jun-2022
    • (2018)The Effect of Offset Correction and Cursor on Mid-Air Pointing in Real and Virtual EnvironmentsProceedings of the 2018 CHI Conference on Human Factors in Computing Systems10.1145/3173574.3174227(1-13)Online publication date: 21-Apr-2018
    • (2017)Multi-modal input devices for active and healthy ageing2017 25th International Conference on Software, Telecommunications and Computer Networks (SoftCOM)10.23919/SOFTCOM.2017.8115562(1-5)Online publication date: Sep-2017
    • (2016)PosterPointingProceedings of the First African Conference on Human Computer Interaction10.1145/2998581.2998594(170-175)Online publication date: 21-Nov-2016
    • (2015)A robust inside-out approach for 3D interaction with large displays2015 IEEE Symposium on 3D User Interfaces (3DUI)10.1109/3DUI.2015.7131739(137-140)Online publication date: Mar-2015
    • (2012)Plug&touchProceedings of the 20th ACM international conference on Multimedia10.1145/2393347.2396412(1177-1180)Online publication date: 29-Oct-2012
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