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A haptic memory game using the STRESS2 tactile display

Published: 21 April 2006 Publication History

Abstract

A computer implementation of a classic memory card game was adapted to rely on touch rather than vision. Instead of memorizing pictures on cards, players explore tactile graphics on a computer-generated virtual surface. Tactile sensations are created by controlling dynamic, distributed lateral strain patterns on a fingerpad in contact with a tactile display called STRESS2. The tactile graphics are explored by moving the device within the workspace of a 2D planar carrier. Three tactile rendering methods were developed and used to create distinct tactile memory cards. The haptic memory game showcases the capabilities of this novel tactile display technology.

References

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Cited By

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  • (2022)The Role of Spatial and Modality Cues on Visual and Haptic MemoryIEEE Transactions on Haptics10.1109/TOH.2021.310627115:1(154-163)Online publication date: 1-Jan-2022
  • (2021)Towards a Portable, Affordable Tactile Display2021 IEEE World Haptics Conference (WHC)10.1109/WHC49131.2021.9517166(1152-1152)Online publication date: 6-Jul-2021
  • (2019)Haptics for Sensory SubstitutionHaptic Interfaces for Accessibility, Health, and Enhanced Quality of Life10.1007/978-3-030-34230-2_4(89-115)Online publication date: 19-Dec-2019
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    cover image ACM Conferences
    CHI EA '06: CHI '06 Extended Abstracts on Human Factors in Computing Systems
    April 2006
    1914 pages
    ISBN:1595932984
    DOI:10.1145/1125451
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    New York, NY, United States

    Publication History

    Published: 21 April 2006

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    Author Tags

    1. memory game
    2. tactile display
    3. tactile graphics

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    CHI06: CHI 2006 Conference on Human Factors in Computing Systems
    April 22 - 27, 2006
    Québec, Montréal, Canada

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    Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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    Cited By

    View all
    • (2022)The Role of Spatial and Modality Cues on Visual and Haptic MemoryIEEE Transactions on Haptics10.1109/TOH.2021.310627115:1(154-163)Online publication date: 1-Jan-2022
    • (2021)Towards a Portable, Affordable Tactile Display2021 IEEE World Haptics Conference (WHC)10.1109/WHC49131.2021.9517166(1152-1152)Online publication date: 6-Jul-2021
    • (2019)Haptics for Sensory SubstitutionHaptic Interfaces for Accessibility, Health, and Enhanced Quality of Life10.1007/978-3-030-34230-2_4(89-115)Online publication date: 19-Dec-2019
    • (2017)Constructing Tactile Languages for Situational Awareness Assistance of Visually Impaired PeopleMobility of Visually Impaired People10.1007/978-3-319-54446-5_19(597-616)Online publication date: 22-Aug-2017
    • (2013)User experience and usage scenarios of audio-tactile interaction with virtual objects in a physical environmentProceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces10.1145/2513506.2513514(67-76)Online publication date: 3-Sep-2013
    • (2013)Haptibasic: Learning basic concepts of a haptic technology through edutainment games2013 IEEE International Conference on Multimedia and Expo Workshops (ICMEW)10.1109/ICMEW.2013.6618288(1-4)Online publication date: Jul-2013
    • (2011)Developing and evaluating a non-visual memory gameProceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II10.5555/2042118.2042171(541-553)Online publication date: 5-Sep-2011
    • (2011)Introducing tactowebProceedings of the 6th international conference on Universal access in human-computer interaction: design for all and eInclusion - Volume Part I10.5555/2022591.2022624(276-284)Online publication date: 9-Jul-2011
    • (2011)Developing and Evaluating a Non-Visual Memory GameHuman-Computer Interaction – INTERACT 201110.1007/978-3-642-23771-3_41(541-553)Online publication date: 2011
    • (2010)Feasibility study of tactile-based authenticationInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2009.11.00168:3(158-181)Online publication date: 1-Mar-2010
    • Show More Cited By

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