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Duplicate-skins for compatible mesh modelling
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Source ACM Symposium on Solid and Physical Modeling archive
Proceedings of the 2006 ACM symposium on Solid and physical modeling table of contents
Cardiff, Wales, United Kingdom
SESSION: Geometric modeling table of contents
Pages: 207 - 217  
Year of Publication: 2006
ISBN:1-59593-358-1
Authors
Yu Wang  The Hong Kong University of Science and Technology
Charlie C. L. Wang  The Chinese University of Hong Kong
Matthew M. F. Yuen  The Hong Kong University of Science and Technology
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

As compatible meshes play important roles in many computer-aided design applications, we present a new approach for modelling compatible meshes. Our compatible mesh modelling method is derived from the skin algorithm [Markosian et al. 1999] which conducts an active particle-based mesh surface to approximate the given models serving as skeletons. To construct compatible meshes, we developed a duplicate-skins algorithm to simultaneously grow two skins with identical connectivity over two skeleton models; therefore, the resultant skin meshes are compatible. Our duplicate-skins algorithm has less topological constraints on the input models: multiple polygonal models, models with ill-topology meshes, or even point clouds could all be employed as skeletons to model compatible meshes. Based on the results of our duplicate-skins algorithm, the modelling method of n-Ary compatible meshes is also developed in this paper.


REFERENCES

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Collaborative Colleagues:
Yu Wang: colleagues
Charlie C. L. Wang: colleagues
Matthew M. F. Yuen: colleagues