Abstract
In terms of both size and complexity the scope of the visual-effects work on Narnia was more than anyone working on the project had ever experienced. By the end, we had completed 1,617 visual effects shots for the film, more than 1,000 involving extensive 3D character animation work, from extreme close-ups of talking animals with fur, to crowd scenes numbering more than 15,000 creatures.
Index Terms
- The visual effects of The Chronicles of Narnia: the Lion, the Witch and the Wardrobe
Recommendations
SmurVEbox: a smart multi-user real-time virtual environment for generating character animations
VRIC '13: Proceedings of the Virtual Reality International Conference: Laval VirtualAnimating virtual characters is a complex task, which requires professional animators and performers, expensive motion capture systems, or considerable amounts of time to generate convincing results. In this paper we introduce the SmurVEbox, which is a ...
The Chronicles of Narnia: the lion, the crowds and rhythm and hues (Author video presentations are available from the citation page)
SIGGRAPH '06: ACM SIGGRAPH 2006 CoursesFor almost 2 decades Rhythm and Hues Studios has been using its proprietary software pipeline to create photo real characters for films and commercials. However, the demands of "The Chronicles of Narnia" forced a fundamental reevaluation of the studio's ...
A Study on Practical Approach of Using Motion Capture and Keyframe Animation Techniques
IV '04: Proceedings of the Information Visualisation, Eighth International ConferenceProducing 3D character animation requires proper planning and the right tools; these include highly technical manpower and facilities. Our paper discusses a practical approach for producing 3D character animation namely motion capture (Mocap) and ...
Comments