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Design and implementation of a rendering algorithm in a SIMD reconfigurable architecture (MorphoSys)
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Source Design, Automation, and Test in Europe archive
Proceedings of the conference on Design, automation and test in Europe: Designers' forum table of contents
Munich, Germany
SESSION: Reconfigurable computing table of contents
Pages: 52 - 57  
Year of Publication: 2006
ISBN ~ ISSN:478061 , 3-9810801-0-6
Authors
Javier Davila  Universidad Complutense de Madrid, (Spain)
Alfonso de Torres  Universidad Complutense de Madrid, (Spain)
Jose Manuel Sanchez  Universidad Complutense de Madrid, (Spain)
Marcos Sanchez-Elez  Universidad Complutense de Madrid, (Spain)
Nader Bagherzadeh  University of California, Irvine
F. Rivera  Universidad Complutense de Madrid, (Spain)
Sponsors
EDAA : European Design and Automation Association
: The EDA Consortium
IEEE-CS\DATC : The IEEE Computer Society
Publisher
European Design and Automation Association  3001 Leuven, Belgium, Belgium
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ABSTRACT

In this paper we analyze a 3D image rendering algorithm and the different mapping schemes to implement it in a SIMD reconfigurable architecture. 3D image render is highly computational and has an important restriction in execution time due to the requirement to get interactive results. We demonstrate that the execution of this algorithm in MorphoSys can take advantage of the available parallel resources, as well as of the possibility of one cycle configuration change. In this paper we show that it is possible to implement the rendering algorithm in our coarse grain reconfigurable architecture, obtaining values over 100 fps.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Catherine Compton (Northwestern University) and Scott Hauck (University of Washington), "Reconfigurable Computing: A Survey of Systems and Software". Pages: 1--2.
 
2
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14
M. Sanchez-Elez, H. Du, N. Tabrizi, et al. "Algorithm Optimizations and Mapping Scheme for Interactive Ray Tracing on a Reconfigurable Architecture" Computer & Graphics 27 (2003), Elsevier.
 
15
G. Humphreys, M. Eldridge, M. Everett et. al. "WireGL: A Scalable Graphics System for Clusters" Proceedings of the SIGRAPH 2001.
Collaborative Colleagues:
Javier Davila: colleagues
Alfonso de Torres: colleagues
Jose Manuel Sanchez: colleagues
Marcos Sanchez-Elez: colleagues
Nader Bagherzadeh: colleagues
F. Rivera: colleagues