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The complexity of computing a Nash equilibrium

Published: 21 May 2006 Publication History

Abstract

We resolve the question of the complexity of Nash equilibrium by showing that the problem of computing a Nash equilibrium in a game with 4 or more players is complete for the complexity class PPAD. Our proof uses ideas from the recently-established equivalence between polynomial time solvability of normal form games and graphical games, establishing that these kinds of games can simulate a PPAD-complete class of Brouwer functions.

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    cover image ACM Conferences
    STOC '06: Proceedings of the thirty-eighth annual ACM symposium on Theory of Computing
    May 2006
    786 pages
    ISBN:1595931341
    DOI:10.1145/1132516
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 21 May 2006

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    Author Tags

    1. Nash equilibrium
    2. PPAD-completeness
    3. complexity
    4. game theory

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    May 21 - 23, 2006
    WA, Seattle, USA

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    Overall Acceptance Rate 1,469 of 4,586 submissions, 32%

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