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A case study of tangible flags: a collaborative technology to enhance field trips
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Source Interactive Design And Children archive
Proceedings of the 2006 conference on Interaction design and children table of contents
Tampere, Finland
SESSION: Outdoors and ubiquity table of contents
Pages: 1 - 8  
Year of Publication: 2006
Authors
Gene Chipman  University of Maryland, College Park, MD
Allison Druin  University of Maryland, College Park, MD
Dianne Beer  National Park Service, Rock Creek Park, Washington, D.C.
Jerry Alan Fails  University of Maryland, College Park, MD
Mona Leigh Guha  University of Maryland, College Park, MD
Sante Simms  University of Maryland, College Park, MD
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper describes research that investigates the use of a technology designed to support young children's collaborative artifact creation in outdoor environments. Collaboration while creating knowledge artifacts is an important part of children's learning, yet it can be limited while exploring outdoors. The construction of a joint representation often occurs in the classroom after the experience, where further investigation and observation of the environment is not possible. This paper describes a research study where collaborative technology was developed, used by children, and evaluated in an authentic setting --- a U.S. National Park.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Rock Creek National Park at http://www.nps.gov/rocr/
 
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Rogers, Y. and Price, S. Extending and Augmenting Scientific Enquiry through Pervasive Learning Environments. Children, Youth and Environments 14, 2 (2004), 67--83.
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Collaborative Colleagues:
Gene Chipman: colleagues
Allison Druin: colleagues
Dianne Beer: colleagues
Jerry Alan Fails: colleagues
Mona Leigh Guha: colleagues
Sante Simms: colleagues