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Designing an immersive environment for public use
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Source Participatory Design archive
Proceedings of the ninth conference on Participatory design: Expanding boundaries in design - Volume 1 table of contents
Trento, Italy
SESSION: Bodies and space table of contents
Pages: 31 - 40  
Year of Publication: 2006
ISBN:1-59593-460-X
Authors
Toni Robertson  University of Technology, Sydney, NSW, Australia
Tim Mansfield  University of Technology, Sydney, NSW, Australia
Lian Loke  University of Technology, Sydney, NSW, Australia
Sponsor
CPSR : Computer Professionals for Social Responsibility
Publisher
ACM  New York, NY, USA
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ABSTRACT

Bystander is a multi-user, immersive, interactive environment intended for public display in a museum or art gallery. It is designed to make available heritage collections in novel and culturally responsible ways. We use its development as a case study to examine the role played in that process by a range of tools and techniques from participatory design traditions. We describe how different tools were used within the design process, specifically: the ways in which the potential audience members were both included and represented; the prototypes that have been constructed as a way of envisioning how the final work might be experienced; and how these tools have been brought together in ongoing designing and evaluation. We close the paper with some reflections on the extension of participatory commitments into still-emerging areas of technology design that prioritise the design of spaces for human experience and reflective interaction.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Toni Robertson: colleagues
Tim Mansfield: colleagues
Lian Loke: colleagues