| Camera-based observation of football games for analyzing multi-agent activities |
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International Conference on Autonomous Agents
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Proceedings of the fifth international joint conference on Autonomous agents and multiagent systems
table of contents
Hakodate, Japan
SESSION: Simulation and modeling
table of contents
Pages: 42 - 49
Year of Publication: 2006
ISBN:1-59593-303-4
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Authors
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Michael Beetz
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Technische Universität München, Munich, Germany
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Nico v. Hoyningen-Huene
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Technische Universität München, Munich, Germany
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Jan Bandouch
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Technische Universität München, Munich, Germany
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Bernhard Kirchlechner
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Technische Universität München, Munich, Germany
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Suat Gedikli
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Technische Universität München, Munich, Germany
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Alexis Maldonado
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Technische Universität München, Munich, Germany
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Downloads (6 Weeks): 6, Downloads (12 Months): 106, Citation Count: 1
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ABSTRACT
This paper describes a camera-based observation system for football games that is used for the automatic analysis of football games and reasoning about multi-agent activity. The observation system runs on video streams produced by cameras set up for TV broadcasting. The observation system achieves reliability and accuracy through various mechanisms for adaptation, probabilistic estimation, and exploiting domain constraints. It represents motions compactly and segments them into classified ball actions.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Michael Beetz , Thomas Stammeier , Sven Flossmann, Motion and Episode Models for (Simulated) Football Games: Acquisition, Representation, and Use, Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems, p.1370-1371, July 19-23, 2004, New York, New York
[doi> 10.1109/AAMAS.2004.177]
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