ABSTRACT
The Joint Integrated Mission Model (JIMM) uses generic system components and a simulation language that allows developers to program specific system, platform, and player characteristics, tactics, and doctrine. This permits great flexibility in simulation design and rapid modification of system types in complex simulations. However, the time and expense of developing complex simulations can be longer than desired. These costs can be mitigated by constructing scenarios for reuse and providing example scenarios for common use. In addition, a graphics user interface (GUI) can also facilitate reuse and perform some functions faster and more easily than can be achieved directly through simulation language text editing. This paper will discuss efforts in simulation construction, simulation reuse, and GUI development currently undertaken by the JIMM Model Management Office (JMMO).
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