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Integration of a 2D legacy GIS, legacy simulations, and legacy databases into a 3D geographic simulation
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Source ACM Special Interest Group for Design of Communication archive
Proceedings of the 24th annual ACM international conference on Design of communication table of contents
Myrtle Beach, SC, USA
SESSION: Best practices table of contents
Pages: 149 - 156  
Year of Publication: 2006
ISBN:1-59593-523-1
Authors
Makoto Ohigashi  Hokkaido University
Zhen-Sheng Guo  Hokkaido University
Yuzuru Tanaka  Hokkaido University
Sponsors
SIGDOC: ACM Special Interest Group for Design of Communications
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

Legacy application systems have been widely used by user communities, and by individual users. They are currently providing a variety of functions required by system development requirements. For the development of a new 3D system using such legacy systems, we need both (i) the migration of legacy systems into a new 3D system environment, and (ii) interoperations among these systems. This paper proposes a framework for the ad hoc integration of a 2D legacy GIS, legacy simulators, and legacy databases, which are not a priori assumed to be integrated with each other. For this purpose, we first propose a mechanism to migrate a 2D legacy system with its GUI into a 3D environment. This mechanism is based on a special coordinate transformation for both the texture mapping and the event dispatching. It enables us to use a 3D terrain model with a shadow copy of a 2D legacy GIS. As for legacy geographic simulators and legacy databases without any GUI, we provide them with their proxy objects. These proxy objects can interoperate with each other, and also with the shadow copy of a 2D legacy GIS through their slot connections. As a result, our approach enables us to dynamically integrate multiple independent legacy simulators and/or legacy databases with a 2D legacy GIS simply through the composition of their 3D display objects


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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M. Ohigashi and Y. Tanaka. A framework for the virtual reification of database records. IPSJ, 42(SIG1(TOD 8)):80-91, 2001.
 
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M. Ohigashi and Y. Tanaka. 3D space framework for the multi-facet accessing of database records. In G. Grieser and Y. Tanaka, editors, Intuitive Human Interface 2004, LNAI 3359, pages 142--158. Springer-Verlag, 2004.
 
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M. Ohigashi and Y. Tanaka. Shadows on 3D: Hosting 2D legacy applications into a 3D meme media environment. In Leipziger Informatik-Tage 2005, LNI 72, pages 401--410, 2005.
 
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Collaborative Colleagues:
Makoto Ohigashi: colleagues
Zhen-Sheng Guo: colleagues
Yuzuru Tanaka: colleagues