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Dancing to the beat of the music

Published:30 July 2006Publication History

ABSTRACT

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References

  1. {ABB05} G. Alankus, A. A. Bayazit and O. B. Bayazit, "Automated Motion Synthesis for Dancing Characters," Journal of Computer Animation and Virtual Worlds, 2005. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. {Dav05} A. Davidson, "Killer Game programming in Java," O'Reilly Media, Inc.; 1 edition, 2005. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. {HW98} J. K. Hodgins and W. L. Wooten, "Animating human athletes," in Robotics Research, Springer-Verlag, 1998.Google ScholarGoogle Scholar
  4. {N*03} S. Nakaoka et al., "Generating whole body motions for a biped humanoid robot from captured human dances," IEEE International Conference on Robotics and Automation, 3905--3910, 2003.Google ScholarGoogle Scholar
  5. {KPS03} T. Kim, S. Park and S. Shin, "Rhythmic motion synthesis bassed on motion beat analysis," ACM Transactions on Graphics, vol. 22, no. 3, 392--401, 2003. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. {web1}http://staff.aist.go.jp/m.goto/ - Goto's papers are on this websiteGoogle ScholarGoogle Scholar
  7. {web2}http://web.media.mit.edu/~eds/ -Scheirer's papers are on this websiteGoogle ScholarGoogle Scholar

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  1. Dancing to the beat of the music

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            • Published in

              cover image ACM Conferences
              SIGGRAPH '06: ACM SIGGRAPH 2006 Research posters
              July 2006
              217 pages
              ISBN:1595933646
              DOI:10.1145/1179622

              Copyright © 2006 ACM

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              Publication History

              • Published: 30 July 2006

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