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Simple linear bending stiffness in particle systems

Published: 02 September 2006 Publication History

Abstract

In cloth simulation particle systems models, bending stiffness involve forces which are either represented as additional springs, or as out-of-plane forces along surface normals. While the former solution is quite inaccurate for both small and large curvatures, the latter requires significant computation and is unsuited for fast computation required by real-time or interactive systems. We present a linear approach which combines simplicity and accuracy, being perfectly suited for the implicit integration schemes used in particle systems.

References

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Cited By

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  • (2023)Stable Discrete Bending by Analytic Eigensystem and Adaptive Orthotropic Geometric StiffnessACM Transactions on Graphics10.1145/361837242:6(1-16)Online publication date: 5-Dec-2023
  • (2017)Efficient and robust skin slide simulationProceedings of the ACM SIGGRAPH Digital Production Symposium10.1145/3105692.3105701(1-6)Online publication date: 29-Jul-2017
  • (2016)Sketch-based simulated draping for Indian garmentsProceedings of the Tenth Indian Conference on Computer Vision, Graphics and Image Processing10.1145/3009977.3010001(1-6)Online publication date: 18-Dec-2016
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cover image ACM Conferences
SCA '06: Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
September 2006
370 pages
ISBN:3905673347

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Eurographics Association

Goslar, Germany

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Published: 02 September 2006

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Cited By

View all
  • (2023)Stable Discrete Bending by Analytic Eigensystem and Adaptive Orthotropic Geometric StiffnessACM Transactions on Graphics10.1145/361837242:6(1-16)Online publication date: 5-Dec-2023
  • (2017)Efficient and robust skin slide simulationProceedings of the ACM SIGGRAPH Digital Production Symposium10.1145/3105692.3105701(1-6)Online publication date: 29-Jul-2017
  • (2016)Sketch-based simulated draping for Indian garmentsProceedings of the Tenth Indian Conference on Computer Vision, Graphics and Image Processing10.1145/3009977.3010001(1-6)Online publication date: 18-Dec-2016
  • (2015)Boundary Handling at Cloth-Fluid ContactComputer Graphics Forum10.1111/cgf.1245534:1(14-25)Online publication date: 1-Feb-2015
  • (2014)Desirable elements for a particle system interfaceInternational Journal of Computer Games Technology10.1155/2014/6238092014(3-3)Online publication date: 1-Jan-2014
  • (2013)Adaptive fracture simulation of multi-layered thin platesACM Transactions on Graphics10.1145/2461912.246192032:4(1-6)Online publication date: 21-Jul-2013
  • (2009)A simple approach to nonlinear tensile stiffness for accurate cloth simulationACM Transactions on Graphics10.1145/1559755.155976228:4(1-16)Online publication date: 8-Sep-2009
  • (2008)Globally coupled collision handling using volume preserving impulsesProceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation10.5555/1632592.1632614(147-153)Online publication date: 7-Jul-2008
  • (2007)Cubic shellsProceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation10.5555/1272690.1272703(91-98)Online publication date: 3-Aug-2007
  • (2006)Real-time animation of ancient Roman sitesProceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia10.1145/1174429.1174432(19-30)Online publication date: 29-Nov-2006

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