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Robust kinematic constraint detection for motion data

Published: 02 September 2006 Publication History

Abstract

Motion capture data is now widely available to create realistic character animation. However, it is difficult to reuse without any additional information. For this reason, annotating motion data with kinematic constraints is a clever step to ease further operations such as blending or motion editing. Unfortunately, prior automatic methods prove to be unreliable for noisy data and/or lack genericity. In this paper, we present a method for detecting kinematic constraints for motion data. It detects when an object (or an end-effector) is stationary in space or is rotating around an axis or a point. Our method is fast, generic and may be used on any kind of objects in the scene. Furthermore, it is robust to highly noisy data as we detect and reject aberrant data by using a least median of squares (LMedS) method. We demonstrate the accuracy of our method in various motion editing contexts.

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Cited By

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  • (2022)Transformer Inertial Poser: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain GenerationSIGGRAPH Asia 2022 Conference Papers10.1145/3550469.3555428(1-9)Online publication date: 29-Nov-2022
  • (2016)SketchiMoACM Transactions on Graphics10.1145/2897824.292597035:4(1-12)Online publication date: 11-Jul-2016
  • (2013)Evaluating the distinctiveness and attractiveness of human motions on realistic virtual bodiesACM Transactions on Graphics10.1145/2508363.250836732:6(1-11)Online publication date: 1-Nov-2013
  • Show More Cited By

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cover image ACM Conferences
SCA '06: Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
September 2006
370 pages
ISBN:3905673347

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Eurographics Association

Goslar, Germany

Publication History

Published: 02 September 2006

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Overall Acceptance Rate 183 of 487 submissions, 38%

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View all
  • (2022)Transformer Inertial Poser: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain GenerationSIGGRAPH Asia 2022 Conference Papers10.1145/3550469.3555428(1-9)Online publication date: 29-Nov-2022
  • (2016)SketchiMoACM Transactions on Graphics10.1145/2897824.292597035:4(1-12)Online publication date: 11-Jul-2016
  • (2013)Evaluating the distinctiveness and attractiveness of human motions on realistic virtual bodiesACM Transactions on Graphics10.1145/2508363.250836732:6(1-11)Online publication date: 1-Nov-2013
  • (2011)Perceptual evaluation of footskate cleanupProceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation10.1145/2019406.2019444(287-294)Online publication date: 5-Aug-2011
  • (2008)Staggered posesProceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation10.5555/1632592.1632612(137-146)Online publication date: 7-Jul-2008
  • (2008)Achieving good connectivity in motion graphsProceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation10.5555/1632592.1632611(127-136)Online publication date: 7-Jul-2008
  • (2007)Practical least-squares for computer graphicsACM SIGGRAPH 2007 courses10.1145/1281500.1281598(1-57)Online publication date: 5-Aug-2007
  • (2007)Construction and optimal search of interpolated motion graphsACM Transactions on Graphics10.1145/1276377.127651026:3(106-es)Online publication date: 29-Jul-2007
  • (2007)Construction and optimal search of interpolated motion graphsACM SIGGRAPH 2007 papers10.1145/1275808.1276510(106-es)Online publication date: 5-Aug-2007
  • (2007)Quick transitions with cached multi-way blendsProceedings of the 2007 symposium on Interactive 3D graphics and games10.1145/1230100.1230125(145-151)Online publication date: 30-Apr-2007

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