skip to main content
article

Open source projects in programming courses

Published: 07 March 2007 Publication History

Abstract

One of the main shortcomings of programming courses is the lack of practice with real-world systs. As a result, students feel unprepared for industry jobs. In parallel, open source software is accepting contributions even from inexperienced programmers and achieves software that competes both in quality and functionality with industrial systs. This article describes: first, a setting in which students were required to contribute to existing open source software; second, the evaluation of this experience using a motivation measuring technique; and third, an analysis of the efficiency and commitment of students over the time. The study shows that students are at first afraid of failing the assignment, but end up having the impression of a greater achievent. It ses also that students are inclined to keep working on the project to which they contributed after the end of the course.

References

[1]
E. Allen, R. Cartwright, and C. Reis. Production programming in the classroom. In SIGCSE '03: Proceedings of the 34th SIGCSE technical symposium on Computer science education, pages 89--93, New York, NY, USA, 2003. ACM Press.
[2]
D. Carrington and S.-K. Kim. Teaching software design with open source software. Frontiers in Education, 3(33):S1C--9--14, Novber 2003.
[3]
C. P. Fuhrman. Appreciation of software design concerns via open-source tools and projects. In 10th Workshop on Pedagogies and Tools for the Teaching and Learning of Object Oriented Concepts, at 20th European Conference on Object Oriented Programming (ECOOP), Nantes, FR, July 2006.
[4]
K. J. O'Hara and J. S. Kay. Open source software and computer science education. J. Comput. Small Coll., 18(3):1--7, 2003.
[5]
P. R. Pintrich. A motivational science perspective on the role of student motivation in learning and teaching contexts. Journal of Educational Psychology, 95(4):667--686, 2003.
[6]
F. Rheinberg, R. Vollmeyer, and B. D. Burns. QCM: A questionnaire to assess current motivation in learning situations. Diagnostica, 47:57--66, 2001.
[7]
M. J. Wolf, K. Bowyer, D. Gotterbarn, and K. Miller. Open source software: intellectual challenges to the status quo. In SIGCSE '02: Proceedings of the 33rd SIGCSE technical symposium on Computer science education, pages 317--318, New York, NY, USA, 2002. ACM Press.

Cited By

View all
  • (2024)In the Footsteps of a Professional Software Engineer: Exploring Role-Play in Teaching Software Design2024 36th International Conference on Software Engineering Education and Training (CSEE&T)10.1109/CSEET62301.2024.10663033(1-10)Online publication date: 29-Jul-2024
  • (2021)Open Source Software Practices in CS2Proceedings of the 21st Koli Calling International Conference on Computing Education Research10.1145/3488042.3488047(1-5)Online publication date: 17-Nov-2021
  • (2021)Exploring gamers' crowdsourcing engagement in Pokémon Go communitiesThe TQM Journal10.1108/TQM-05-2021-0131ahead-of-print:ahead-of-printOnline publication date: 7-Dec-2021
  • Show More Cited By

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM SIGCSE Bulletin
ACM SIGCSE Bulletin  Volume 39, Issue 1
March 2007
581 pages
ISSN:0097-8418
DOI:10.1145/1227504
Issue’s Table of Contents
  • cover image ACM Conferences
    SIGCSE '07: Proceedings of the 38th SIGCSE technical symposium on Computer science education
    March 2007
    634 pages
    ISBN:1595933611
    DOI:10.1145/1227310
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 07 March 2007
Published in SIGCSE Volume 39, Issue 1

Check for updates

Author Tags

  1. assessment
  2. communities
  3. motivation
  4. open source
  5. project

Qualifiers

  • Article

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)4
  • Downloads (Last 6 weeks)0
Reflects downloads up to 09 Mar 2025

Other Metrics

Citations

Cited By

View all
  • (2024)In the Footsteps of a Professional Software Engineer: Exploring Role-Play in Teaching Software Design2024 36th International Conference on Software Engineering Education and Training (CSEE&T)10.1109/CSEET62301.2024.10663033(1-10)Online publication date: 29-Jul-2024
  • (2021)Open Source Software Practices in CS2Proceedings of the 21st Koli Calling International Conference on Computing Education Research10.1145/3488042.3488047(1-5)Online publication date: 17-Nov-2021
  • (2021)Exploring gamers' crowdsourcing engagement in Pokémon Go communitiesThe TQM Journal10.1108/TQM-05-2021-0131ahead-of-print:ahead-of-printOnline publication date: 7-Dec-2021
  • (2020)Comparison of crowdsourcing platforms from social-psychological and motivational perspectivesInternational Journal of Information Management10.1016/j.ijinfomgt.2020.10212154(102121)Online publication date: Oct-2020
  • (2018)Incorporating Free/Open-Source Data and Tools in Software Engineering EducationComputer Systems and Software Engineering10.4018/978-1-5225-3923-0.ch009(206-216)Online publication date: 2018
  • (2016)EXAFInformation and Software Technology10.1016/j.infsof.2016.03.00775:C(135-147)Online publication date: 1-Jul-2016
  • (2015)Incorporating Free/Open-Source Data and Tools in Software Engineering EducationOpen Source Technology10.4018/978-1-4666-7230-7.ch022(381-391)Online publication date: 2015
  • (2015)More missing the Boat — Arduino, Raspberry Pi, and small prototyping boards and engineering education needs themProceedings of the 2015 IEEE Frontiers in Education Conference (FIE)10.1109/FIE.2015.7344259(1-6)Online publication date: 21-Oct-2015
  • (2014)Incorporating Free/Open-Source Data and Tools in Software Engineering EducationOvercoming Challenges in Software Engineering Education10.4018/978-1-4666-5800-4.ch022(431-441)Online publication date: 2014
  • (2014)Selecting open source software projects to teach software engineeringProceedings of the 45th ACM technical symposium on Computer science education10.1145/2538862.2538932(397-402)Online publication date: 5-Mar-2014
  • Show More Cited By

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media