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Using a scenario-planning tool to support an engaging online user experience
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Source ACM International Conference Proceeding Series; Vol. 206 archive
Proceedings of the 20th conference of the computer-human interaction special interest group (CHISIG) of Australia on Computer-human interaction: design: activities, artefacts and environments table of contents
Sydney, Australia
SESSION: Long papers: tools table of contents
Pages: 167 - 174  
Year of Publication: 2006
ISBN:1-59593-545-2
Authors
Jon M Pearce  The University of Melbourne, Parkville, Australia
John Murphy  Novell Pty Ltd, Australia
David Patman  Centrelink, Melbourne, Australia
Sponsors
: The Performance Technologies Group
: The Hiser Group
: Google Inc.
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper describes a pilot project to research the use of a dynamic visual interface as the basis of a scenario-planning tool. We introduce 'flow' as a theoretical framework that underpins the research, describe the design and development of the software tool and, through its evaluation in user-testing trials, we develop the ideas of scenario-planning in the context of providing e-government online services. Finally, proposed future research is discussed.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Accenture, (2005). Leadership in Customer Service: New Expectations, New Experiences. Available from http://www.accenture.com/NR/rdonlyres/F45CE4C8-9330-4450-BB4A-AF4E265C88D4/0/leadership_cust.pdf
 
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Ahlberg, C., Williamson, C. & Schneiderman, B. (1992) Dynamic Query for Information Exploration: An Implementation and Evaluation. ACM Press.
 
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Carroll, J. M. (2000). Introduction to the special issue on "Scenario-Based Systems Development," Interacting with Computers, 13(1), 41--42.
 
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Chen, H., Wigand, R. T., & Nilan, M. S. (1999). Optimal Experiences of Web activities. Computers in Human Behavior, 15(5), 585--608.
 
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Csikszentmihalyi, M. (1975). Beyond Boredom and Anxiety. San Francisco: Jossey-Bass Publishers.
 
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Csikszentmihalyi, M. (1997). Finding flow: the psychology of engagement with everyday life (1st ed.). New York: Basic Books
 
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Department of Communications, Information Technology and the Arts (2005). Trust and Growth in the Online Environment. This report is available from http://www.dcita.gov.au/ie/benchmarking/trustandgrow th
 
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Pearce, J. M. (2004). An investigation of interactivity and flow: student behaviour during online instruction. PhD thesis, The University of Melbourne. Available from http://eprints.unimelb.edu.au/archive/00000892/
 
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Pearce, J. and S. Howard (2004). Designing for Flow in a Complex Activity. 6th Asia-Pacific Conference on Computer-Human Interaction, New Zealand.
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Trevino, L. K., & Webster, J. (1992). Flow in Computer-Mediated Communication. Communications Research, 19(5), 539--573.
 
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Collaborative Colleagues:
Jon M Pearce: colleagues
John Murphy: colleagues
David Patman: colleagues