| The gopher game: a social, mobile, locative game with user generated content and peer review |
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ACM International Conference Proceeding Series; Vol. 203
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Proceedings of the international conference on Advances in computer entertainment technology
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Salzburg, Austria
SESSION: Mobile and social games
table of contents
Pages: 9 - 16
Year of Publication: 2007
ISBN:978-1-59593-640-0
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Authors
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Sean Casey
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University of Lincoln, Lincoln, United Kingdom
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Ben Kirman
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University of Lincoln, Lincoln, United Kingdom
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Duncan Rowland
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University of Lincoln, Lincoln, United Kingdom
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Downloads (6 Weeks): 21, Downloads (12 Months): 260, Citation Count: 0
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ABSTRACT
This paper introduces 'Gophers', a social game for mobile devices that utilises task oriented gameplay to create a novel entertainment experience. The study combines a number of key research themes: mobile social gaming, acquiring useful data through gameplay and content sharing in mobile settings. The experience of trialling the game in the real world is discussed and the findings from the study are presented.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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