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- Kaczmarzyk KFrejlichowski D(2023)An Algorithm for Automatic Creation of Ground Level Maps in Two-Dimensional Top-Down Digital Role Playing GamesComputer Vision and Graphics10.1007/978-3-031-22025-8_15(213-222)Online publication date: 11-Feb-2023
- Antoniuk IRokita P(2015)Procedural Generation of Adjustable Terrain for Application in Computer Games Using 2D MapsPattern Recognition and Machine Intelligence10.1007/978-3-319-19941-2_8(75-84)Online publication date: 23-Jun-2015
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