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View all- Kaplan OYamamoto GTaketomi TYoshitake YPlopski ASandor CKato H(2018)Promoting Short-Term Gains in Physical Exercise Through Digital Media CreationAdvances in Computer Entertainment Technology10.1007/978-3-319-76270-8_19(272-277)Online publication date: 21-Feb-2018
- (2016)Expanding exertion gamingInternational Journal of Human-Computer Studies10.1016/j.ijhcs.2016.02.00390:C(1-13)Online publication date: 1-Jun-2016
- Ichinose TUwano H(2013)Comparison of task performance with different entertainment elements2013 IEEE 2nd Global Conference on Consumer Electronics (GCCE)10.1109/GCCE.2013.6664845(324-328)Online publication date: Oct-2013