| Reliability-based 3D reconstruction in real environment |
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International Multimedia Conference
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Proceedings of the 15th international conference on Multimedia
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Augsburg, Germany
POSTER SESSION: Short papers poster session 1 - content analysis
table of contents
Pages: 257 - 260
Year of Publication: 2007
ISBN:978-1-59593-702-5
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Authors
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Hansung Kim
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Knowledge Science Lab: ATR, Kyoto, Japan
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Ryuuki Sakamoto
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Knowledge Science Lab: ATR, Kyoto, Japan
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Itaru Kitahara
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Univ. of Tsukuba, Ibaraki, Japan
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Tomoji Toriyama
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Knowledge Science Lab: ATR, Kyoto, Japan
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Kiyoshi Kogure
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Knowledge Science Lab: ATR, Kyoto, Japan
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ABSTRACT
We present a practical 3D reconstruction method that guarantees robust visual hull construction in real environments where segmentation errors and occlusion exist. The proposed method consists of foreground extraction and reliability-based shape-from-silhouette, and they are connected by the intra-/inter-silhouette reliabilities. In foreground extraction, all regions are classified into four categories based on their intra-reliabilities. Then the reliability-based shape-from-silhouette technique reconstructs a visual hull by carving a 3D space based on the intra-/inter-silhouette reliabilities. The proposed method provides a reliable visual hull in real environments without much increment of the system complexity compared with conventional systems.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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[doi> 10.1109/3DPVT.2006.147]
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