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Shadow reaching: a new perspective on interaction for large displays
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Symposium on User Interface Software and Technology archive
Proceedings of the 20th annual ACM symposium on User interface software and technology table of contents
Newport, Rhode Island, USA
SESSION: Novel interaction table of contents
Pages: 53 - 56  
Year of Publication: 2007
ISBN:978-1-59593-679-2
Authors
Garth Shoemaker  University of British Columbia, Vancouver, BC, Canada
Anthony Tang  University of British Columbia, Vancouver, BC, Canada
Kellogg S. Booth  University of British Columbia, Vancouver, BC, Canada
Sponsors
ACM: Association for Computing Machinery
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

We introduce Shadow Reaching, an interaction technique that makes use of a perspective projection applied to a shadow representation of a user. The technique was designed to facilitate manipulation over large distances and enhance understanding in collaborative settings. We describe three prototype implementations that illustrate the technique, examining the advantages of using shadows as an interaction metaphor to support single users and groups of collaborating users. Using these prototypes as a design probe, we discuss how the three components of the technique (sensing, modeling, and rendering) can be accomplished with real (physical) or computed (virtual) shadows, and the benefits and drawbacks of each approach.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Davis, J. and Bobick, A. (1998). Virtual PAT: a virtual personal aerobics trainer. Workshop on Perceptual User Interfaces, 13--18.
 
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Hascoet, M. (2003). Throwing models for large displays, HCI 2003, Volume 2, 73--77.
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Parker, J.K., Mandryk, R., Nunes, M., and Inkpen, K. (2005). TractorBeam selection aids: improving target acquisition for pointing input on tabletop displays. Proc. INTERACT 2005, 80--93.
 
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Utterback, C. and Achituv, R. (2002). Text Rain. SIGGRAPH Electronic Art and Animation Catalog, 78.
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Collaborative Colleagues:
Garth Shoemaker: colleagues
Anthony Tang: colleagues
Kellogg S. Booth: colleagues