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Hybrid infrared and visible light projection for location tracking

Published: 07 October 2007 Publication History

Abstract

A number of projects within the computer graphics, computer vision, and human-computer interaction communities have recognized the value of using projected structured light patterns for the purposes of doing range finding, location dependent data delivery, projector adaptation, or object discovery and tracking. However, most of the work exploring these concepts has relied on visible structured light patterns resulting in a caustic visual experience. In this work, we present the first design and implementation of a high-resolution, scalable, general purpose invisible near-infrared projector that can be manufactured in a practical manner. This approach is compatible with simultaneous visible light projection and integrates well with future Digital Light Processing (DLP) projector designs -- the most common type of projectors today. By unifying both the visible and non-visible pattern projection into a single device, we can greatly simply the implementation and execution of interactive projection systems. Additionally, we can inherently provide location discovery and tracking capabilities that are unattainable using other approaches.

References

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DePiero, F.W., and Trivedi, M.M., "3-D Computer Vision using Structured Light: Design, Calibration, and Implementation Issues," Advances in Computers(43), 1996, Academic Press,pp.243--278
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  • (2023)StandARone: Infrared-Watermarked Documents as Portable Containers of AR Interaction and PersonalizationExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585905(1-7)Online publication date: 19-Apr-2023
  • (2021)Projection-mapping-based object pointing using a high-frame-rate camera-projector systemROBOMECH Journal10.1186/s40648-021-00197-28:1Online publication date: 1-Mar-2021
  • (2021)RealShooting: Expanding the experience of point-and-click target shooting games2021 20th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)10.1109/SBGames54170.2021.00026(144-152)Online publication date: Oct-2021
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Published In

cover image ACM Conferences
UIST '07: Proceedings of the 20th annual ACM symposium on User interface software and technology
October 2007
306 pages
ISBN:9781595936790
DOI:10.1145/1294211
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 07 October 2007

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Author Tags

  1. augmented reality
  2. infrared projection
  3. physical interaction
  4. projector-based tracking
  5. simulated displays

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Overall Acceptance Rate 561 of 2,567 submissions, 22%

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Cited By

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  • (2023)StandARone: Infrared-Watermarked Documents as Portable Containers of AR Interaction and PersonalizationExtended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544549.3585905(1-7)Online publication date: 19-Apr-2023
  • (2021)Projection-mapping-based object pointing using a high-frame-rate camera-projector systemROBOMECH Journal10.1186/s40648-021-00197-28:1Online publication date: 1-Mar-2021
  • (2021)RealShooting: Expanding the experience of point-and-click target shooting games2021 20th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)10.1109/SBGames54170.2021.00026(144-152)Online publication date: Oct-2021
  • (2021)Sensorless LED display screen interaction and object recognitionJournal of the Society for Information Display10.1002/jsid.108530:2(141-158)Online publication date: 21-Oct-2021
  • (2020)EmnDash: M-sequence Dashed Markers on Vector-based Laser Projection for Robust High-speed Spatial Tracking2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)10.1109/ISMAR-Adjunct51615.2020.00058(195-200)Online publication date: Nov-2020
  • (2019)PILC Projector: RGB-IR Projector for Pixel-level Infrared Light Communication2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR.2019.8797714(1004-1005)Online publication date: Mar-2019
  • (2019)PILC Projector: Image Projection With Pixel-Level Infrared Light CommunicationIEEE Access10.1109/ACCESS.2019.29500687(160768-160778)Online publication date: 2019
  • (2018)Enhancing User Experiences of Mobile-Based Augmented Reality via Spatial Augmented RealityAdvances in Multimedia10.1155/2018/81947262018Online publication date: 1-Jan-2018
  • (2017)Imperceptible Color Vibration for Embedding Pixel-by-Pixel Data into LCD ImagesProceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems10.1145/3027063.3053074(1464-1470)Online publication date: 6-May-2017
  • (2017)[POSTER] Reactive Displays for Virtual Reality2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)10.1109/ISMAR-Adjunct.2017.33(63-68)Online publication date: Oct-2017
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