| Lucid touch: a see-through mobile device |
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Symposium on User Interface Software and Technology
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Proceedings of the 20th annual ACM symposium on User interface software and technology
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Newport, Rhode Island, USA
SESSION: Novel displays and interaction
table of contents
Pages: 269 - 278
Year of Publication: 2007
ISBN:978-1-59593-679-2
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Authors
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Daniel Wigdor
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University of Toronto, Cambridge, MA, USA and Toronto, ON, Canada
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Clifton Forlines
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University of Toronto, Cambridge, MA
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Patrick Baudisch
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Microsoft Research, Redmon, WA
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John Barnwell
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Mitsubishi Electric Research Labs, Cambridge, MA
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Chia Shen
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Mitsubishi Electric Research Labs, Cambridge, MA
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Downloads (6 Weeks): 119, Downloads (12 Months): 986, Citation Count: 1
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ABSTRACT
Touch is a compelling input modality for interactive devices; however, touch input on the small screen of a mobile device is problematic because a user's fingers occlude the graphical elements he wishes to work with. In this paper, we present LucidTouch, a mobile device that addresses this limitation by allowing the user to control the application by touching the back of the device. The key to making this usable is what we call pseudo-transparency: by overlaying an image of the user's hands onto the screen, we create the illusion of the mobile device itself being semi-transparent. This pseudo-transparency allows users to accurately acquire targets while not occluding the screen with their fingers and hand. Lucid Touch also supports multi-touch input, allowing users to operate the device simultaneously with all 10 fingers. We present initial study results that indicate that many users found touching on the back to be preferable to touching on the front, due to reduced occlusion, higher precision, and the ability to make multi-finger input.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Graphical user interfaces (GUI)
General Terms:
Design,
Human Factors
Keywords:
augmented reality,
bimanual input,
direct touch,
lucid touch,
multi-touch,
portable multi-touch,
pseudo-transparency,
transparent devices
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