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ABSTRACT
This paper presents an overview of the most significant issues when designing mixed reality interfaces including displays, tracking, interface design, interactivity and realism. Multimodal issues regarding visualization and interaction are integrated into a single interface. Three case studies in diverse areas including automotive, archaeology and navigation are presented illustrating the use of the above issues addressed. Furthermore, the experiences gained and lessons learned are discussed including our plans for future work.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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